nanos

Developer & Publisher

About Us

nanos is a team of young, ambitious people from different disciplines, in particular various fields in computer science, business administration and law, which is convinced that the success of upcoming video games is measured above all by the multiplayer and coop experience.

nanos pursues this concept since it was established in 2011 and founded in 2016. We provide the possibility for all developers to achieve this goal amongst others with an all-in-one framework, whether the other developer is an established developer/publisher or an indie-studio.

Our vision is to set new benchmarks in multiplayer experience and to make community’s imaginations possible to influence the game in a way game developers never had an eye on.


Our History

All participants of nanos were involved in different multiplayer modification projects before. Our team members led, developed and were or are members of multiplayer modifications for Grand Theft Auto IV, Mafia 2 and Grand Theft Auto: San Andreas (called Multi Theft Auto). During this time we learned not only how to develop multiplayer projects for games from a technical perspective, but also about the wishes and needs of the community and its members.

Based on these experiences and before nanos was founded as a company, some of us grouped up to modify the game Grand Theft Auto V in late 2014. At the end of 2015, when ready to release the first version after great progress, Take2 took our project down after seeing it as a possible threat to their business.

After this experience we had to set off along a new path. After surveying our community in late 2015 we decided to create a new multiplayer project, namely Just Cause 3 Multiplayer, this time in accordance with the publisher Square Enix. Additionally, we started our project nanos framework, which is a framework for game developers to implement multiplayer functions more easily by providing adequate libraries and functions.

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Just Cause 3: Multiplayer

Just Cause 3: Multiplayer

Third Person Shooter

A multiplayer modification for Just Cause 3 allowing playing on customisable dedicated servers. This modification is fan made and not official.

Comments
schotobi
schotobi

i'm ready for jc3:mp :D

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dennismitzwein Creator
dennismitzwein

hope so;)

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sbx320
sbx320

Hello!

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aboodybillo2014
aboodybillo2014

السلام عليكم

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dennismitzwein Creator
dennismitzwein

Hello back!;-)

Reply Good karma+2 votes
sebihunter Creator
sebihunter

Hello ;)

Reply Good karma+2 votes
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Latest tweets from @nanos_framework

RT @nanos_world: New huge blog entry, read more about animations, custom events and more: Nanos.world

Sep 20 2020

RT @nanos_world: We are not dead... we worked a lot! Read more about our progress on our webpage Nanos.world! We started… T.co

Sep 19 2020

RT @nanos_world: Long time no post, here‘s some boom boom We‘re currently organizing more test sessions with more testers. If you g… T.co

Jun 10 2020

RT @gtnardy: @UnrealEngine @TritoneTheGame Our procedurally animated aiming (ADS) with True First Person camera (attached to the… T.co

May 23 2020

RT @nanos_world: Leak straight outta the test sessions: Youtube.com #indiedev #UnrealEngine

May 13 2020

RT @Luke_jc3mp: Screenshots from today's @nanos_world test session T.co

Apr 26 2020

RT @nanos_world: We worked on our sunsets. Looking good, right? #unrealengine #ue4 #indiedev T.co

Apr 26 2020

RT @nanos_world: the default „take me back“ instagram pic #indiedev #UnrealEngine #ue4 T.co

Apr 21 2020

RT @nanos_world: Happy easter, fellas. Test session today, prepare for a changelog and new media stuff🍳 T.co

Apr 12 2020

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