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The Armed Zone 3 Compatibility patches for Trader Overhaul, Grok's Ballistic Overhaul, Anomaly Magazines and more.

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TAZ 3 - Compatibility patches
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L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,153 comments

awesome!!!! now the one missing is B&S of course! ;)

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Beef_Kebab
Beef_Kebab - - 78 comments

not sure why you would want both TAZ and B&S

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twisted_nether
twisted_nether - - 11 comments

Ehm... More weapons? Isn't that why we're all on this page?

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artezbot Author
artezbot - - 113 comments

Yeah, don't expect B&S TAZ patch from me. Too much work.

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Sungão
Sungão - - 6 comments

So... this is an compatibility patch for TAZ in Anomaly? i don't get it well sorry

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artezbot Author
artezbot - - 113 comments

If you use taz and any of the addons mentioned, you might want a compatibility patch for it so everything works. If you don't use taz, don't bother.

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xDerHetzer
xDerHetzer - - 17 comments

so i can now play anomaly with all the taz weapons ? sound nice i give it a try :3

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artezbot Author
artezbot - - 113 comments

You could do it for the past month :) This just contains patches for addons that conflict with TAZ.

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Deviatrix
Deviatrix - - 6 comments

Thx bro you are a life saver! Been waiting somthing for traders and GBO.

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artezbot Author
artezbot - - 113 comments

No problem. :)

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Mask961
Mask961 - - 112 comments

I love the Comic Sans lol. Also, did the creators of TAZ ask you to take down the Refine Project?

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artezbot Author
artezbot - - 113 comments

comic sans best font :P About the refine project, things got a little bit complicated and most (if not all) of the fixes are already in official patches, so I decided to remove the addon. :)

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Mask961
Mask961 - - 112 comments

Ahhh ok, gotcha. :)

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Hazura
Hazura - - 54 comments

wait u can use taz with anomaly?????

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artezbot Author
artezbot - - 113 comments

Yes.

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Hazura
Hazura - - 54 comments

kinda sad theres no BaS patch

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artezbot Author
artezbot - - 113 comments

Feel free to make the patch yourself :)

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dezsoeszabo
dezsoeszabo - - 14 comments

Thank you for your great work! Can you make a compatibility patch for trader overhaul hard mode, please?

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artezbot Author
artezbot - - 113 comments

I would have to check what the hard mode in TO changes. Will look into it. And yeah, thanks :)

EDIT: Hard mode for Trader Overhaul is in the newest release. Have fun :)

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dezsoeszabo
dezsoeszabo - - 14 comments

Thank you artezbot! Now it feels complete for me.

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Kryhun
Kryhun - - 28 comments

TAZ + anomaly magazines + Your patch work pretty good, however jamming animations are not working as intended I think. When your weapon jams after pressing reload you should have quick and neat TAZ animation, instead (with mags addon) you hide weapon for a sec and second button press reloads weapon fully.

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artezbot Author
artezbot - - 113 comments

From what I remember, not every weapon in TAZ has misfire animations so it uses the defaults.

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Guest
Guest - - 689,522 comments

any news of a cement weapon positions for taz3 on anomaly?

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artezbot Author
artezbot - - 113 comments

No.

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JW1cked
JW1cked - - 51 comments

Probably a really stupid question, but what's the difference between TAZ and BaS?

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artezbot Author
artezbot - - 113 comments

Weapon selection. :) TAZ replaces every weapon and adds a couple more, keeping things consistent, where BAS mostly adds highly customizable guns which imo are out of place.

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Mask961
Mask961 - - 112 comments

YES!! MAD MAGS!! You’re a god, sir.

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artezbot Author
artezbot - - 113 comments

Enjoy, matey. :D

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Guest
Guest - - 689,522 comments

Those are some great patches sir, but it seems like with your patch ammo retain their vanilla properties, instead of grok's intented properties, at least in text. For example, 9x19 FMJ has the penetration power of I and flesh damage of "medium" , while in his mod it shows penetration power as BR 2 and flesh damage "low-medium". Is this just in text or does it affect gameplay too? Your patch is not being overwritten so I wanted to ask if this is intended.

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artezbot Author
artezbot - - 113 comments

Oh yeah, I completely forgot that there are changes in text. Will fix them when I'm gonna find some free time. Thanks for pointing that out. :)

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Dark_Destroff
Dark_Destroff - - 37 comments

Please make patch for Full Upgrades

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artezbot Author
artezbot - - 113 comments

I don't use it, so there's a slim chance I will make a patch for it.

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Stalkerlover12094
Stalkerlover12094 - - 67 comments

please make a patch for mag redux

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artezbot Author
artezbot - - 113 comments

Maybe someday ;)

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cood9
cood9 - - 6 comments

Make a patch to change the position of your hands! And then the guns are very close to the hero. I can't see the weapon!

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artezbot Author
artezbot - - 113 comments

Use hud_fov 0.7

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bananatiger_
bananatiger_ - - 35 comments

Thank you very much for gbo and trader overhaul compatibility! I can't play without them anymore

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artezbot Author
artezbot - - 113 comments

No problem. :D

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swipe
swipe - - 62 comments

Anyone else have their sniper scopes off to the left and squished?

16x9, 1440p, DX11

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artezbot Author
artezbot - - 113 comments

use the DX10-11 scope patch from newest taz patch

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SuicidalAussie
SuicidalAussie - - 22 comments

Hey bud, just wondering if you ever considered making TAZ 3.0 compatible with the HD models addon?

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artezbot Author
artezbot - - 113 comments

It is compatible, make sure that hd models are overriding taz files.

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molash987
molash987 - - 7 comments

this works with anomaly magazines redux right ?

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artezbot Author
artezbot - - 113 comments

Nope.

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dallasoskar
dallasoskar - - 15 comments

Need help with Hollywood FX! patch is not working

FATAL ERROR

[error]Expression : SG
[error]Function : CRender::model_CreateParticles
[error]File : r4.cpp
[error]Line : 683
[error]Description : Particle effect or group doesn't exist
[error]Arguments : ghost_particles\weapons\flame_eft_aks74u

stack trace:

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artezbot Author
artezbot - - 113 comments

Use fx vanilla particles from newest taz patch

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Tribal69
Tribal69 - - 3 comments

Help my game keeps crashing

FATAL ERROR

[error]Expression : SG
[error]Function : CRender::model_CreateParticles
[error]File : r4.cpp
[error]Line : 683
[error]Description : Particle effect or group doesn't exist
[error]Arguments : ghost_particles\weapons\flame_eft_pistol

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artezbot Author
artezbot - - 113 comments

Use fx vanilla particles from newest taz patch

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Guest
Guest - - 689,522 comments

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