The Armed Zone 3 Compatibility patches for Trader Overhaul, Grok's Ballistic Overhaul, Anomaly Magazines and more.
You can grab TAZ3 from here: Moddb.com
Just a bunch of patches that makes TAZ3 compatible with addons listed below.
Changelog: Pastebin.com
COMPATIBILITY PATCHES (for now):
Anomaly Magazines - obsolete, use Mad Mags instead ;)
Mad Mags (+ TO patch) - DISCLAMER: It does NOT work with the version that adds STG-44, I might make the patch later. Moddb.com
Trader Overhaul 1.27.1 - Normal and Hard Version Moddb.com
Grok's Ballistic Overhaul Moddb.com
Hollywood FX (you need to use vanilla fx patch from taz as well) Moddb.com
New Game Loadouts+ Moddb.com
Separated Helmets Outfits Backpacks Moddb.com
awesome!!!! now the one missing is B&S of course! ;)
not sure why you would want both TAZ and B&S
Ehm... More weapons? Isn't that why we're all on this page?
Yeah, don't expect B&S TAZ patch from me. Too much work.
So... this is an compatibility patch for TAZ in Anomaly? i don't get it well sorry
If you use taz and any of the addons mentioned, you might want a compatibility patch for it so everything works. If you don't use taz, don't bother.
so i can now play anomaly with all the taz weapons ? sound nice i give it a try :3
You could do it for the past month :) This just contains patches for addons that conflict with TAZ.
Thx bro you are a life saver! Been waiting somthing for traders and GBO.
No problem. :)
I love the Comic Sans lol. Also, did the creators of TAZ ask you to take down the Refine Project?
comic sans best font :P About the refine project, things got a little bit complicated and most (if not all) of the fixes are already in official patches, so I decided to remove the addon. :)
Ahhh ok, gotcha. :)
wait u can use taz with anomaly?????
Yes.
kinda sad theres no BaS patch
Feel free to make the patch yourself :)
Thank you for your great work! Can you make a compatibility patch for trader overhaul hard mode, please?
I would have to check what the hard mode in TO changes. Will look into it. And yeah, thanks :)
EDIT: Hard mode for Trader Overhaul is in the newest release. Have fun :)
Thank you artezbot! Now it feels complete for me.
TAZ + anomaly magazines + Your patch work pretty good, however jamming animations are not working as intended I think. When your weapon jams after pressing reload you should have quick and neat TAZ animation, instead (with mags addon) you hide weapon for a sec and second button press reloads weapon fully.
From what I remember, not every weapon in TAZ has misfire animations so it uses the defaults.
any news of a cement weapon positions for taz3 on anomaly?
No.
Probably a really stupid question, but what's the difference between TAZ and BaS?
Weapon selection. :) TAZ replaces every weapon and adds a couple more, keeping things consistent, where BAS mostly adds highly customizable guns which imo are out of place.
YES!! MAD MAGS!! You’re a god, sir.
Enjoy, matey. :D
Those are some great patches sir, but it seems like with your patch ammo retain their vanilla properties, instead of grok's intented properties, at least in text. For example, 9x19 FMJ has the penetration power of I and flesh damage of "medium" , while in his mod it shows penetration power as BR 2 and flesh damage "low-medium". Is this just in text or does it affect gameplay too? Your patch is not being overwritten so I wanted to ask if this is intended.
Oh yeah, I completely forgot that there are changes in text. Will fix them when I'm gonna find some free time. Thanks for pointing that out. :)
Please make patch for Full Upgrades
I don't use it, so there's a slim chance I will make a patch for it.
please make a patch for mag redux
Maybe someday ;)
Make a patch to change the position of your hands! And then the guns are very close to the hero. I can't see the weapon!
Use hud_fov 0.7
Thank you very much for gbo and trader overhaul compatibility! I can't play without them anymore
No problem. :D
Anyone else have their sniper scopes off to the left and squished?
16x9, 1440p, DX11
use the DX10-11 scope patch from newest taz patch
Hey bud, just wondering if you ever considered making TAZ 3.0 compatible with the HD models addon?
It is compatible, make sure that hd models are overriding taz files.
this works with anomaly magazines redux right ?
Nope.
Need help with Hollywood FX! patch is not working
FATAL ERROR
[error]Expression : SG
[error]Function : CRender::model_CreateParticles
[error]File : r4.cpp
[error]Line : 683
[error]Description : Particle effect or group doesn't exist
[error]Arguments : ghost_particles\weapons\flame_eft_aks74u
stack trace:
Use fx vanilla particles from newest taz patch
Help my game keeps crashing
FATAL ERROR
[error]Expression : SG
[error]Function : CRender::model_CreateParticles
[error]File : r4.cpp
[error]Line : 683
[error]Description : Particle effect or group doesn't exist
[error]Arguments : ghost_particles\weapons\flame_eft_pistol
Use fx vanilla particles from newest taz patch
This comment is currently awaiting admin approval, join now to view.