The addon makes it possible to pick up armors and helmets when looting NPC corpses.The state of things depends on the faction and rank of the deceased.
Help to develop it : Github.com
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-- File: Outfit Marauder
-- Author: Shoker
-- CoM visuals table: ziken
-- CoM script adaptation: Dimeyne
-- CoC 1.4.22 adaptation: SashaRed, RenanMsV
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The addon makes it possible to pick up armors and helmets when looting NPC corpses.The state of things depends on the faction and rank of the deceased.
For Call of Chernobyl 1.5R6
How to config this mod (change drop chance etc...):
Edit the gamedata/configs/outfit_marauder.ltx
The default drop chance is 25%.
Item conditions based by the NPC rank (novice, experienced, legend) are enabled by default. So experienced stalker will drop outfits with a better condition. You can disable it in the config.
How to install :
Copy and replace this mod's gamedata folder into your game's gamedata folder.
For this mod to work with mods that change the gamedata/configs/misc/death_generic.ltx file you need to add those lines to this file (in the [keep_items] section):
novice outfit = true
banditmerc_outfit = true
trenchcoat_outfit = true
bandit_novice_outfit = true
merc_outfit = true
helm_respirator = true
svoboda_light_outfit = true
dolg_exo_outfit = true
scientific_outfit = true
cs_light_novice_outfit = true
cs_medium_outfit = true
helm_hardhat = true
helm_m40 = true
svoboda_exo_outfit = true
dolg_scientific_outfit = true
stalker_outfit = true
ecolog_outfit_orange = true
dolg_outfit = true
exo_outfit = true
merc exo_outfit = true
cs_light_outfit = true
svoboda_scientific_outfit = true
dolg_novice_outfit = true
cs_novice_outfit = true
military_outfit = true
ecolog_outfit_green = true
dolg heavy_outfit = true
helm_battle = true
military_exo_outfit = true
bandit_exo_outfit = true
svoboda_novice_outfit = true
merc_scientific_outfit = true
specops_outfit = true
cs_heavy_outfit = true
ecolog_guard_outfit = true
helm_tactic = true
svoboda_heavy_outfit = true
How to add new outfits:
To setup new outfits open the outfit_marauder.script with any text editor, and include values in the visuals variable. Example below:
-- stalker_visual_name = {"armor_name", "helmet_name"}
-- The helmet is not required.
-- Also if its a new outfit or helmet (non vanilla) you need to add to the gamedata/configs/misc/death_generic.ltx so the game will keep this item in the npc inventory after death. If you dont the game will randomly remove those outfits or helmets from npc's inventory. Making this mod kinda useless.
No new game required.
Changelog:
You can now fully config the mod, such as drop chance, item conditions, debug enabled, etc...
New debug option (for developers, or for you to test if your configs are correct and if the mod is working).
New outfits based in the Vanilla version 1.4.22. You can add new outfits from mods.
Debug messages example:
Average
9.56 votes submitted.
Good job. So this is an improved version of an addon that I ported to Call of Chernobyl? Moddb.com
Yes with a few options to customize.
Is it just a small chance or am I doing something wrong.
Its 25% by default.
Really nice mod! Especially that you show the possible edits to ensure maximal compatibility with other mods is a very good thing here.
I found some bugs.
1. Game crash because in script, in 278 stalker_trader_nebo = {"cs_light_novice_outfit"} error.
this outfit does not exist. but it's easy to fix =)
2. I have dropchance = 100. in dead stalkers "clear sky" rank "novice" i don't found cs_light_novice_outfit. Maybe miss some visual in script?
P.S. sorry for my english
thank you, I'll take a look at that. If you not up to wait, you can always fix it and send a pull request to the mod's github repo Github.com
btw, I've just found the cs_light_novice_outfit in my game, make sure you're using default COC 1.4.22 and check again please
I'm so sorry. I wrote wrong.
1. line 258: "stalker_nebo_exo_1 = {"cs_exo_outfit"}".
should be: "stalker_nebo_exo_1 = {"exo_outfit"}".
cs_exo_outfit does not exist.
I don't install outfits mods.
And also I'm not good at scripting)))
updated, thanks for your help :D, hope you have a great play
but number 2 is still present for now, as it is reporting 'null' as visual, have to debug some more.
Fantastic, love it.
I remember when Stalker first came out and thinking that it was a shame that this could not be done at that time.
Thank you.
Hi, thanks, I'm glad you love it :D
all the base game outfit will be fine right ? can i just skip the part and just click and drag the gamedata file in the folder without need to do this change the gamedata/configs/misc/death_generic.ltx file you need to add those lines to this file (in the [keep_items] section) becuase i dont have program to edit the files
yes, you dont need to edit the ltx files to play.
But if you are using other mods and if that mod changes this same ltx file, then you'll need to edit it to 'merge' both mods.
ltx files are just text, you can open it with notepad or any other text editor.
Pls, make compatibility with Outfit addon
Anyway i could port this to dead air
Please make it work on Version 1.5 R6
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Mod updated for 1.5 R6.
Older version for 1.4.22 download link in the description
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