Description

Edit of HD models mod to make factions more uniform in appearance and easier to identify while maintaining variety.

Preview
HD Models - Uniformity 1.5.1
Post comment Comments
uboinik74
uboinik74 - - 31 comments

good work bro, since we're talking about HD models, is there a way to make first person hand and sleeves textures to actually match with the 3rd person model? THAP does a pretty decent job but I feel like its sometimes kinda off

Reply Good karma Bad karma+7 votes
Odzmann Author
Odzmann - - 12 comments

Sorry I believe the issue with that is hands use their own models, so thats why the base HD models doesn't do it or whatever, so you would have to create hand models for every model if that makes sense

Reply Good karma+2 votes
Teiwas
Teiwas - - 3 comments

You can reassign the different hand models in the textfile for the specific armor classes. They are referenced here:

gamedata --> configs --> items --> outfits --> o_explorer.ltx (example)
I did a small mod for myself editing some Loner suits that didnt match their Handmodels ;) + you can even assign fitting Helmet-Huds in actor_effects.ltx (if you are using Nav4k or Groks Masks)

Reply Good karma Bad karma+5 votes
PradaGT
PradaGT - - 74 comments

Could you please explain further how to replace certain gas mask huds with other preferable ones? For example; using Groks masks I’d like to remove the overlay effect that simulates wearing goggles while using the surplus steel helmet, and instead replace it with something that has no overlay at all.

Reply Good karma Bad karma+1 vote
SeriousToni
SeriousToni - - 626 comments

Can I use this with a mod manager? Or do I have to manually overwrite the HD models Addon folder? Great work by the way!

Reply Good karma Bad karma+2 votes
Odzmann Author
Odzmann - - 12 comments

You have to manually overwrite the files :)

Reply Good karma+3 votes
maxi666
maxi666 - - 135 comments

Решейд отвратный, картинка словно черно-белая, прям глаз режет, как вы играете ума не приложу.

Reply Good karma Bad karma-1 votes
Odzmann Author
Odzmann - - 12 comments

Сначала превью и большинство скриншотов были сделаны под дождем. В зоне не должно быть счастливых красок.

Reply Good karma+4 votes
SeriousToni
SeriousToni - - 626 comments

Can anybody confirm if this does work with "Dynamic NPC Armor Visuals" ? Moddb.com

If yes, in which order should both addons be loaded (overwrite)?

Reply Good karma Bad karma+2 votes
Odzmann Author
Odzmann - - 12 comments

I dont think it will because that mod seems to be incompatible with the base HD models mod :/

Reply Good karma+2 votes
SeriousToni
SeriousToni - - 626 comments

It seems to work. I first install xray HD models, then your uniform mod (which overwrites some files from HD mod). aafter that I install the Dynamic Armor NPC mod I mentioned which doesn't overwrite any files. I would be happy if anybody else could also confirm this still. At least from what I saw it works.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 689,421 comments

Отличный мод, то что мне было нужно для игры с одной жизнью, так как в обычных хд моделях бывает тяжело различать группировки.

Reply Good karma Bad karma+1 vote
Odzmann Author
Odzmann - - 12 comments

Спасибо! Надеюсь, вам понравится ваше следующее прохождение :)

Reply Good karma+1 vote
Raito-x-Ray
Raito-x-Ray - - 172 comments

Как быть с костюмами, где упоминается цвет?

Reply Good karma Bad karma+1 vote
Odzmann Author
Odzmann - - 12 comments

Что ты имеешь в виду? Извините, я использую гугл переводчик

Reply Good karma+1 vote
Raito-x-Ray
Raito-x-Ray - - 172 comments

Forget it, I thought you were Russian speaking)

Reply Good karma Bad karma+1 vote
Raito-x-Ray
Raito-x-Ray - - 172 comments

That is, you just cut out the models with unwanted camouflage and did not replace them with anything?

Reply Good karma Bad karma+3 votes
Odzmann Author
Odzmann - - 12 comments

I wish I could have just retextured the models, because the Mercenary ones you made looked great it was just the camo that was an issue.

All the mod does is change the pathing in the configs for the files, it does not delete the models, it just doesn't use them and instead paths to and uses models that have the desired color/camo.

Reply Good karma+2 votes
Raito-x-Ray
Raito-x-Ray - - 172 comments

I'll take a closer look at your files. Just at one of the stages, I deleted some stalker squads from those files that you changed. And it caused users to crash. So I'm wondering if you went my way or did it differently.

Reply Good karma Bad karma+2 votes
Odzmann Author
Odzmann - - 12 comments

All I did was edit your Faction config files and change the model pathing, the reason why you got crashes was because you deleted stuff, I have used debug and spawned tons of squads just to make sure that nothing was incorrectly pathed (If I did not path something correctly it would cause crashes)

So I do not know why you deleted files, I mean that would of course cause a crash. And me and my friend have been using this for months, everything works fine.

Edit: it specifically just changes the <visual> pathing. For example,

<visual>actors\stalker_soldier\stalker_soldier1b</visual>

nothing else is touched but this ^

Reply Good karma+2 votes
Raito-x-Ray
Raito-x-Ray - - 172 comments

we did not understand each other) and I cannot express my thoughts more clearly.

Reply Good karma Bad karma+1 vote
SeriousToni
SeriousToni - - 626 comments

Wait what??? This is not a retexture mod, instead it lowers the variety by excluding models? :((

Reply Good karma Bad karma+2 votes
Raito-x-Ray
Raito-x-Ray - - 172 comments

I see that this is not a retexture. You have edited the spawn files of certain units. I just want to know if you have performed the tests to rule out annoying misunderstandings)

Reply Good karma Bad karma+1 vote
Odzmann Author
Odzmann - - 12 comments

There is alot of variety even with the exclusions, go test it in game or dont use it, it works perfectly as intended.

edit: go into debug and spawn in multiple squads of a faction, you will see that there is still alot of variety.

Reply Good karma+1 vote
SeriousToni
SeriousToni - - 626 comments

Oh okay then I misunderstood the description. I thought you re-worked the textures in question.
I respect your work, but for me personally I will live with the original HD models then.

Reply Good karma Bad karma+1 vote
Odzmann Author
Odzmann - - 12 comments

you could test it because you are jumping to conclusions, but whatever is enjoyable to the individual is what matters, cheers!

Reply Good karma+1 vote
SeriousToni
SeriousToni - - 626 comments

I did test it ingame with the two other Addons I mentioned and it works. However I was in the belief that the amount of models would still be the same. But with cutting out models instead of changing their camouflage the amount of repetition is increasing. For me personally, meeting duplicated stalkers is worse than not being to identify them at first sight. But again, that's me personally - I don't blame you or your mod. A retexture mod I would buy immediately however. :D

Reply Good karma Bad karma+1 vote
stalkarate
stalkarate - - 8 comments

Would there be a way to simply reduce the frequency of them rather than removing, so the uniformity is more noticeable but we still get to see all of the nice models?

Reply Good karma Bad karma+1 vote
Raito-x-Ray
Raito-x-Ray - - 172 comments

You can, you just need to assign the models to use only one camouflage texture, and not several as now. But you need certain skills in modding) I was thinking about this version of my mod, but there is not enough time to implement it yet.

Reply Good karma Bad karma+1 vote
DEADA1R
DEADA1R - - 2 comments

This addon works with HD Models Lite?

Reply Good karma Bad karma+2 votes
xDerHetzer
xDerHetzer - - 17 comments

is there a reshader u used for the disciption images ? can i get it too ^^ love the dyspopian grey all rainy felling

Reply Good karma Bad karma+1 vote
Odzmann Author
Odzmann - - 12 comments

Sorry for such a late reply, if you are still wondering, I was using one of the PROSPERITY reshaders, I cannot remember which :/ I was also using Autumn Dark retexture for the environment

Reply Good karma+1 vote
TheUnum
TheUnum - - 23 comments

For a fairly new player in The Zone and who isn't playing with crosshair, this is a great mod. Cheers!

To me it just makes more sens that a faction would use (more or less) the same outfit to distingvis themselves from other factions.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 689,421 comments

does it work on 1.5.2? sorry for my English.

Reply Good karma Bad karma+1 vote
elite-captain26
elite-captain26 - - 18 comments

Wait so this mod removes the cringy colourful duty camouflage and other things?

Reply Good karma Bad karma+1 vote
Alexitor14K
Alexitor14K - - 2 comments

Does this work with GAMMA?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags