Description

Add COLT 357 with new animations made from scratch and unique feature: different reloads depending on the bullets fired.

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Colt 357
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android_paperclip
android_paperclip - - 205 comments

murder jacket time <3

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Guest
Guest - - 690,483 comments

Grimes time)

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panzerkotehans
panzerkotehans - - 137 comments

Means degenerate MONKE face and ******* hobo t-shirt time?
Ic.pics.livejournal.com

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Lobberstorm
Lobberstorm - - 181 comments

October month is getting crazy with the stalker anomaly addon
beside that
I Love your work Teivacz ^^

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M3TAL_H4NK
M3TAL_H4NK - - 39 comments

10/10 Excellent work
revolver of my dreams

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Rexar785
Rexar785 - - 60 comments

20/10 dura

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BasedProton
BasedProton - - 32 comments

one step closer to being an actual cowboy in the zone, good job!!!

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Lassie💛
Lassie💛 - - 273 comments

Nice animation 10/10 :3

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Xhaphan
Xhaphan - - 45 comments

"You're pretty good"

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Guest
Guest - - 690,483 comments

С возвращением, Дим!

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Don_Zubio
Don_Zubio - - 16 comments

Охуенно!
Очень не хватало револьвера, а качественных не нашел.
Большое спасибо за труд, 12/10 на кончиках пальцев!

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Blackjeison
Blackjeison - - 204 comments

author I can use the animation to adapt to another weapon and then post it in the community

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Guest
Guest - - 690,483 comments

yeah boi, finally revolver! but (captain mode activated) revolver flickering isn't recommended, it can break the crane.

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KraizerX
KraizerX - - 186 comments

Yee Haw, its high noon~!

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INNIES
INNIES - - 184 comments

Stunning!

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Guest
Guest - - 690,483 comments

needs an option to randomly accidentally shoot yourself when spinning the gun

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Dexops
Dexops - - 79 comments

Is this addon compatible with GAMMA?

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Larrylangosta
Larrylangosta - - 364 comments

awesome addon!!!

edit 1: Hello Teivaz, while I was testing the weapon I noticed a somewhat strange visual bug when the weapon is in the holster position (I realized it by pure chance x,D)

screenshots: Imgur.com

edit 2: I made a patch for Demonized's Weapon Cover tilt, since the revolver was positioned very low when close to a wall, I leave the link in case you want to add it in a future update <3

screenshots: Imgur.com

link: Drive.google.com

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tint08771
tint08771 - - 669 comments

here this for u:

lowered_hud_offset_pos = 0.02, -0.25, 0
lowered_hud_offset_pos_16x9 = 0.02, -0.25, 0
lowered_hud_offset_rot = -1, 0, -0.05
lowered_hud_offset_rot_16x9 = -1, 0, -0.05

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Larrylangosta
Larrylangosta - - 364 comments

thanks brother

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L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,171 comments

to your first point: this is just where the speedloader is located for reloading anims. IN case you have never noticed this with other guns: All wpns which use "additional" parts for anims, like mags, bullets etc have to place them somewhere for the anims. We usually place such items behind the actor, so that they are not visible, or with bolt action rifles the additional bullets are usually palced in the stock of the rifle etc. With things like LMGs you can have a whole lotta **** hidden behind the actor, like a box, bullets, a belt, loose belt parts, shells etc etc

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Larrylangosta
Larrylangosta - - 364 comments

ohhh, thanks for the information!!!

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LegionaryHunter
LegionaryHunter - - 21 comments

"Are you lucky cyka?"

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jakepronto
jakepronto - - 47 comments

wait, isn't this from TCWP

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SeDzhiMol
SeDzhiMol - - 385 comments

Это мы забираем

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blazuu
blazuu - - 7 comments

can you make an one-handed animation variant someday?

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BlackPiligrim
BlackPiligrim - - 620 comments

Отличный револьвер, спасибо!

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Guest
Guest - - 690,483 comments

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Guest - - 690,483 comments

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Simbrave
Simbrave - - 225 comments

Nice

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Guest
Guest - - 690,483 comments

The game crashed everytime i reload with the log saying "model [wpn_revolver357_hud] has no motion alias defined [anm_reload]"
I thought i downloaded the required mods correctly but its not like there is an easy way to figure out how to install them properly.

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Frozenstein
Frozenstein - - 99 comments

JESUS CHRIST what a godlike mod!!!!

Dude you even went as far as to animate the removal of a single /or/ two bullets if only one /or/ two were fired. And that jamming animation.....

Stalker 2 better have an extensive mod support or never be released at all because at the moment i don't think it can ever compete with the modded Stalker we currently have.

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BenedictSpinoza
BenedictSpinoza - - 10 comments

That's what I was looking for! Great addon. Thank you so much for your work.
Are you planning to make animations for Ammo check? Would be even better.

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Guest
Guest - - 690,483 comments

Hey Teivaz, I'm having trouble getting the Metallic shaders to work on your revolver with the most recent version of GAMMA - Is there a workaround for that? Seeing as it comes with both ES and SSS

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Teivaz Author
Teivaz - - 119 comments

Gamma already have SSS/ES

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Guest
Guest - - 690,483 comments

I know and I have them checked in my load order, yet I can't get the metal effects to work on the gun itself - sorry If i'm asking a lot

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L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,171 comments

make sure to get the latest SSS fix in gamma. I believe there was an issue making all things look very dull

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Chimo69
Chimo69 - - 187 comments

Epic work

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douglasbubbletrouser
douglasbubbletrouser - - 16 comments

Added dream mod future wizard release realism all bleak stalkers cranked to 11 as willingly or forced by evildoers playing a round Russian roulette for rep or cash along first pick of any loot held by loser you knocked out previous round, zone and life itself.

Look hella forward to LARP Revolver Ocelot using OP mod which I say thanks alot cool dude!

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MangAsar
MangAsar - - 169 comments

ok. Who sells this?

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ZeD_MnizD
ZeD_MnizD - - 275 comments

Перевод на русский
Disk.yandex.ru

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Guest
Guest - - 690,483 comments

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Reliabled
Reliabled - - 1 comments

you deserve a big ol fat kiss on the mouth for this one

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Guest
Guest - - 690,483 comments

hey there, for some reason when i try to lead my last save this error pops up:

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : E:\Github\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] g:/anomaly/bin/..\gamedata\scripts\uni_anim_core.script(62) : functor

LUA error: g:/anomaly/bin/..\gamedata\scripts\uni_anim_core.script:62: attempt to call field 'get_jam_status' (a nil value)

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swafromsteam
swafromsteam - - 97 comments

Same here. Looks like it only happens on GAMMA, at least for me.

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Guest
Guest - - 690,483 comments

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INNIES
INNIES - - 184 comments

Hey, not sure if its just me but the delta point PRO red dot sight is missing textures (Its blue).

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Guest
Guest - - 690,483 comments

Getting an error in GAMMA:

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File: ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] e:/stalkeranomaly\gamedata\scripts\uni_anim_core.script(62) : functor

LUA error: e:/stalkeranomaly\gamedata\scripts\uni_anim_core.script:62: attempt to call field 'get_jam_status' (a nil value)

Do you know if this conflicts with any weapon mods or is this just naturally incompatible with GAMMA? Should this mod be overwriting other weapon mods and animation mods?

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Dexops
Dexops - - 79 comments

Delete the uni_anim_core script from this addon, and it should fix things. I make sure to delete that script from any additional gun mods I add to my Gamma modlist.

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person-that-likes-HL
person-that-likes-HL - - 8 comments

why did you delete all of your gunslinger to anomaly mods

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