Description

A few more bug fixes and some more polishing to XV117's EWM. Updated everything to the level of my BD21.0.3 patch, added the ASG's empty drum spawn back into the weapon, changed the QuadShotguns spread, pellet count, and damage to match Brutal Doom's pump-action and supershotgun depending on how many barrels are fired. Added the MP40Spawner as a possible spawn in place of the chaingun, created a SSGSlugCaseSpawner so that the slug rounds will eject from the weapon at the correct vector for the SSG and QSG. Load Order: 1. IWAD, 2. Map WAD, 3. Brutalv21.pk3, 4. BD21.0.3PATCH.pk3, 5. BDV21MUT_EWM_1.1.pk3

Preview
Brutal Doom v21 Gold Enhanced Weapons Mutator v1.1
Comments
MarkVini6226
MarkVini6226

Still working with XVME path? And what is the load order?

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BLOODWOLF333 Author
BLOODWOLF333

1. IWAD
2. Map WAD
3. Brutalv21.pk3
4. BD21.0.3PATCH.pk3
5. BDV21MUT_EWM_1.1.pk3
6. Everything else

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Guest
Guest

Me Encanta este mod

I Love This mod

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Guest
Guest

Oh heck no! This one ruined the OG weapon, aka, the Quad Shotgun!

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BLOODWOLF333 Author
BLOODWOLF333

Ruined how?

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MarkVini6226
MarkVini6226

Is possible make a sniper to drop wen the sniperZombie dies? (Like tomtenfars addon?)

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ProfessorExistential
ProfessorExistential

Yes. I made a mod for that

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tokdmvlad
tokdmvlad

ура

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Guest
Guest

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