Updated to BD21.0.4 patch, added in any missing brightmaps for all weapons, and modified the RiotShield weapon sprite (midget-arm). Hotfix #1: Updated...
A few more bug fixes and some more polishing to XV117's EWM. Updated everything to the level of my BD21.0.3 patch, added the ASG's empty drum spawn back...
Updated XV117's EWM to work with the latest version 21 of Brutal Doom. Also added the slugrounds upgrade to all of the shotguns instead of just the pump-action...
Updated XV117's ME1.2.0 to work with the modern version 21 of Brutal Doom. Removed several of the magical/cartoonish monsters that I am of the opinion...
A submodification that will fill your Brutal DOOM with steroids with various inventory items, objects, armors, spheres of power, fog, light level, weapons...
This version of KDiZD is designed to be used with gameplay modifications, being compatible for most mods.
SAO HUD, Based on the popular anime serie SAO (Swort Art Online) now adapted and update for Brutal Doom v21 Beta or V20b, By XV117, whit a full working...
It provides an AI upgrade to current enemies and expands the current preset with new enemies, such as: Dark Imps, Cyber Knight, Madman Zombie whit a Chainsaw...
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