See changelog in full description below. There is a LOT of stuff here. Special disasters, fall of Ming, more religion, more mesoamerica, more reform...
This patch adds Satanism as a religion and its base mechanics, as well as several other new historical religions including Bogomilists (a major Christian...
Tenka Fubu is mod that aims to improve player experience when playing as one of the japanese daimyo.
Updated for 1.25 *Fixed minor issue with egyptian provinces with wrong continent *There is an issue with the new "Missions" but its not the mod's fault.
This mod was made with Europa Universalis IV version 1.2 with all DLC included except for the newest one, Craddle of Civilization. It does not require...
"In 146 B.C. just before the Roman forces reached the city of Carthage and destroyed it at the end of the Third Punic War, a fleet, built in secret and...
Version 1.0 of Heirs of Carthage. Developed and tested with EU4 1.22 and all DLC except Craddle of Civilization. Doesn't require any other mod to function...
An Alternative History Mod for EU4. In 146 B.C. just before the Roman forces reached the city of Carthage and destroyed it at the end of the Third Punic...
Although it must seem like, Colonial Wars: Realism isn't dead! My EU4 doesn't work since March now, so I can't test my work :/ But I've already found...
Although it must seem like, (Last activity in march!); Colonial Wars: Realism isn't dead! The problem is that my EU4 doesn't work for some months now...
Here is the next update of my mod. Biggest innovation is OttoNormalverbraucher / Prinz von Stubbornheimer XIII 's great mod "The World is Complete" respectively...
The target of this mod is to enhance the feeling and realism of EU4 colonial wars. For detailled information, look into the description.
Some of you maybe ask: Is Beta 1.3 compatible with the new patch? Or will you update the recent version? Or will you upload a new one?
Some of you might ask: is the current version of CWR compatible with the new patch/DLC? Will I update the current version? Or will I upload a new one?
A commentary did just call my attention that I in error uploaded a wrong .mod file, which was the reason why no feature worked in the 1.3 version. I'm...
Thieving Bastard's Small Sturdy and Efficient Nations modifies the smaller nations to be more sturdy and efficient, as it is easier to micromanage them...
If you thought the vanilla trade of Europa Universalis IV is too limited and want some more routes, here is for you the Thieving Bastard's Trade Mod...
Thieving Bastard - That Bastard himself - As What You Steal While Young, You Own When Old...
Small submod for my mod, doesn't fit into mods target and is pretty much unbalanced so I decided to upload it separated.
A new update of my mod, contains a few changes and fixes.
I forgot a small but important information in the download description of the Beta 1.0 because I first thought that everyone would know that: After unpacking...
So here is the update I've already announced yesterday. I uploaded it faster than it was planned.
I do hereby inform you that I am planning to upload an update of my mod until christmas which will presumably contain some rebalanced unit stats and tech...
Here is an early beta of my mod, it does only contain the changed units and a small tech penalty for ming.
So here is the next version of my mod. It took me much longer than the last updates, but not because it was so difficult; I just forgot to upload.
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