Rich_is_Bored's demonstration of how one can use complex projection images in ambient lights to achieve a light-mapping effect. ( Based on Lunaran's Quake...
Mortem Desino's implementation of Unreal Engine style "Detail Textures" using the Doom 3 \ TDM engine
Now that The Dark Mod 2.12 is out, we are hosting a contest to celebrate our 15th Anniversary!
Fidcal's "startmap" an example mission pack with the majority of TDM mission features implemented so that mappers can become familiar with standard setup...
A small demo of an "Interior Mapping" shader used to fake interior views through windows
A new gameplay design that tracks damage or augmentation to the player.
An item that can be added to missions to allow the player to disguise themselves as another AI from the same "team" or a friendly "team" to other AI
The entire Darkmod 2.12 download in one archive. No need to run tdm_installer.
An early look at the Training Mission update intended for inclusion in 2.13. Vine Arrow demonstrations, EFX Reverb, Volumetric Lights, Performance optimizations...
The Dark Mod 2.12 brings incredible performance gains, Smooth controls, a new Turret entity, and a full set of AI subtitles!
A Frensel Mod package for TDM 2.12. It enhances the 3D depth of scenes and makes metals, wood, and skin look more realistic.
The entire Darkmod 2.11 download in one archive. No need to run tdm_installer.
A Frensel Mod package for TDM 2.11. It enhances the 3D depth of scenes and makes metals, wood, and skin look more realistic.
The Dark Mod 2.11 arrived to refine the improvements made in 2.10 as well as fix lots of longstanding old bugs and game-play issues. This is primarily...
An experimental version of "The Caduceus of St Alban" for testing purposes. Changes not yet approved for official distribution.
Here is an updated fresnel mod that uses the new shader framework from 2.11 alpha ( Dev build 16617-10107 ). Just install the latest Dev Build using tdm_installer...
Wellingtoncrab has built an enormous city mission filled with intrigue for his first ever Dark mod mission release! Do not miss this one!
Goldwell releases a landmark new mission taking advantage of 2.10 features as well as introducing a full female protagonist voice-set!
Jedi_Wannabe brings a large forest and manor caper with a few new 2.10 features to dazzle you as his first darkmod mission release and contest entry!
As follow-up to the mission "The Elixir", Bikerdude, Amadeus, and Dragofer have crafted an expanded story that prominently features magic and mystery...
Kingsal has been working on large long-term mission projects but has decided to join the "Connections Contest" 2.10 Required!
The first mission release for the 2.10 Beta "Connections Contest"! Down and Out on Newford Road is the 2nd mission by author "thebigh"
A Frensel Mod package for TDM 2.10. It enhances the 3D depth of scenes and makes metals and skin look more realistic
Have you ever wanted to play TDM in VR? Now you can!
The entire Darkmod 2.08 download in one archive. No need to run tdm_update.
A patch to convert a TDM 2.07 install to 2.08. You may use this along with the other patches here at Moddb to go from the 2.0 Standalone version to 2.08.
Setting a new baseline in performance and visuals, TDM 2.08 casts off almost all the legacy Doom 3 OpenGL features in favor of modern OpenGL 3.1. New...
The entirety of The Dark Mod in one archive package for the first time since TDM 2.0 Standalone
tdm_updater is a tool that will automatically create a darkmod install in whichever folder you run it from. This is the official way perform a fresh install...
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