A new gameplay design that tracks damage or augmentation to the player.
See thread:
Forums.thedarkmod.com
I created an addon that implements detailed player functionality, inspired by the first DeusEx game (The Conspiracy). It's NOT a mission script but an addon, meaning you place the pk4 in your TDM directory to enable the system and it will automatically work in each and every FM. Note that due to using tdm_user_addons.script / user_addon_init() it may disable or get disabled by other addons you have installed... this is a design limitation which can hopefully be lifted at some point in the future. ( 2.12 now has multi add-on support ) This plugin will be included in my cyberpunk total conversion The Dark Module and automatically active with it, but first I shall design it and make it available as a small independent add-on for vanilla TDM.
The package includes support for both limb damage and skill augmentations.
This looks interesting, would most surely fit well with missions like Hazard Pay.