Post news Report RSS Weekly update #12: Tech system

Hey people, sorry for this late post but I wasn´t home this weekend and I don´t own a smartphone, but however, here´s weekly update #12. This week I´ll discuss the new tech system.

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Hey people, sorry for this late post but I wasn´t home this weekend and I don´t own a smartphone, but however, here´s weekly update #12. This week I´ll discuss the new tech system.

When you start a GC campaign you must build a research center on one of your planets. You can have only one research center at a time!
When it´s ready you can produce upgrades from it to research and upgrade units, you will start with basic units wich can be upgraded (Better weapons, better shields etc.), some units can be upgraded to MKII, MKIII or even MKIIII. You can also research brand new units. With other words, there are no tech levels anymore. You´ll also have to recruit heroes; each faction start with one hero: A recruiter (For example Obama for the Earth alliance), wich you can send to any planet on the ´recruit hero´ slot where you have a list of recruitable heroes. If a hero dies you´ll have to recruit him again.

Well this was the new tech system, I hope you like it.
Next weeks update will be the garrison list.

regards
Megavin123.

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OsoDEADLY
OsoDEADLY - - 668 comments

You mean MKIV?

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megavin123 Author
megavin123 - - 1,024 comments

Yeah :)

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xdlmao
xdlmao - - 435 comments

what if the recruiter dies?

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megavin123 Author
megavin123 - - 1,024 comments

He'll respawn but everytime he dies the respawn timer will double (If possible).

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