Getting close to release and let me tell you what is left to be done.

Posted by Ozzy667 on Jun 13th, 2013

Hello again loyal fans. Yes thats right. I feel the end getting closer. The task list is not too long. I can't give a good time estimation yet but I am certain we will be before years end, hopefully before Summer's end. I can always use good modelers, mappers and artist if anyone is interested. Just send me a PM.  I am also gonna be needing someone for data entry to compile our read me, again PM if interested.

Unit list and planets for the mod can be found here
Moddb.com

MODELS

________
-AAT  - Texture

-CIS Defense base

-Onderon structures

-Onderon trees

-Serra Keto

-Various skin improvements and model improvements

-ATTE (possibly)

-Pod walker improved

MAPS

_____
-Onderon

-Lola Sayu

-Serenno

-Polis Massa

-BF Dagobah

-BF Hoth improved

-Utapau improved

-Devaron

-Mandalore

- Cartao

- Qiilura

-Aargonar

-Drongar

-Moorja

-Persecutor

-Rugosa (skirmish map)

CODING

________
-fleet commanders and field commanders spawn

-Hutt cruiser

-Tech tree and unit pricing adjusted

-GC and unit spawns finished

-AI finished

-Delta squad third ability coded

-Serra Keto coded

-Jedi attacks

Post comment Comments
MagicalPaladin
MagicalPaladin Jun 14 2013, 7:00am says:

As i said, the AAT skin was done, but the file has been corrupt when i reinstall windows, but with MapZone, i can make a new one quicker

+3 votes     reply to comment
scorch1
scorch1 Jun 14 2013, 8:38am says:

Can you estimate the total size of the new mod?

+2 votes     reply to comment
Ozzy667
Ozzy667 Jun 14 2013, 10:14am replied:

2GB

+1 vote     reply to comment
packy21
packy21 Jun 14 2013, 10:19am replied:

Its over 9000! lol.

+2 votes     reply to comment
george76
george76 Jun 14 2013, 11:58am says:

good to hear ozzy look forward to seeing your work in action

+1 vote     reply to comment
Jumbroni
Jumbroni Jun 14 2013, 12:54pm says:

Its been such a long run, I've been watching this mod from the beginning and now its become as big as RAW or somewhat close. I love the idea of single units, its just amazing and unique. Keep up the good work Ozzy and looking forward to playing with you when this is all over!

+1 vote     reply to comment
connah_r1
connah_r1 Jun 24 2013, 4:40am says:

wwoooo possibility of a new AT-TE model
will the pod walker now recoil up and back (like reciol should)instead of down and forward?

+1 vote     reply to comment
Patooo
Patooo Jun 27 2013, 7:33pm says:

Is this list for the final mod, that now is battlefront demo?

+1 vote     reply to comment
Ozzy667
Ozzy667 Jul 4 2013, 12:15am replied:

not final but version 4.0

+1 vote     reply to comment
Boda
Boda Jul 6 2013, 7:12am replied:

Could you make LAATs pre-loaded with clones? Either as a new unit or as existing one. It doesn't make sense to bring empty transport to the battle (IMHO).

+3 votes     reply to comment
SlavaG
SlavaG Aug 16 2013, 6:03am says:

Я был бы вам очень благодарен, если бы у Venator-class Destroyer ангар, который находится на верхней части корабля (от носа и почти до командного мостика) раздвигался при вылете истребителей/бомбардировщиков, как это было в фильме "Star Wars Episode 3" и в мультсериале "Star Wars the Clone Wars"

+1 vote     reply to comment
Guest
Guest Aug 20 2013, 9:46am says:

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SlavaG
SlavaG Aug 25 2013, 6:58am replied:

You're asking you to translate into English?

+1 vote     reply to comment
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