We worked hard to get some new features and nice fixes ready for the upcoming 0.9.4 release.
You can expect
- More coop friendly maps (less situations that block the map from being finishable)
- We modified the gameplay of Escape2 (dynamitable door) and Tram (2 tramcars).
- The elevators in Dam and Rocket are not anymore a pain in the coop ass.
- New loading screens (escape1, escape2, tram and crypt2 where made by hirko)
- Some sound looping fixes (thx WINYcik)
- Warmup at the start of a map, so slow maploaders are not late to the party
- You can play as an AXIS player now in the speedrun gametype, its fun to be the annoying one on the server
- friendlyfire is finally fixed
Lots of thanks go to ssf.sage for putting a lot of effort and time into the broken mapscripts. You can also expect a 3 map coop campaign (capuzzo) at the same time of the 0.9.4 release, I playtested it with him and its a lot of fun.
"You can play as an AXIS player now in the speedrun gametype, its fun to be the annoying one on the server"
haha sounds interesting, waiting in anticipation.
"friendly fire is finally fixed"
What do you mean? What changed? It seemed to work fine.
it was broken in certain situations
Yes, thanks for the update, I'm looking forward to the new release.
I'm also looking forward to the new campaign
Looking forward to this
great news!!!!