We worked hard to get some new features and nice fixes ready for the upcoming 0.9.4 release.
You can expect
- More coop friendly maps (less situations that block the map from being finishable)
- We modified the gameplay of Escape2 (dynamitable door) and Tram (2 tramcars).
- The elevators in Dam and Rocket are not anymore a pain in the coop ass.
- New loading screens (escape1, escape2, tram and crypt2 where made by hirko)
- Some sound looping fixes (thx WINYcik)
- Warmup at the start of a map, so slow maploaders are not late to the party
- You can play as an AXIS player now in the speedrun gametype, its fun to be the annoying one on the server
- friendlyfire is finally fixed
Lots of thanks go to ssf.sage for putting a lot of effort and time into the broken mapscripts. You can also expect a 3 map coop campaign (capuzzo) at the same time of the 0.9.4 release, I playtested it with him and its a lot of fun.