Post news Report RSS Tomes of Mephistopheles new patch!

Some of the new features that are in the alpha 3 update: - Mouse inversion toggle and mouse sensitivity slider in the menu - Slower guided spells to allow more robust control over them - More aggressive and "smart" AI - Improved ambient lighting - Group mob with group leader - New types of skeletons (new abilities) - and more

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New update and new features! They say a picture worth a thousand words. I am not sure what a video worth, but I bet much more for sure ;)


Tomes of Mephistopheles: alpha gameplay - Desura

Some of the new features that are in the alpha 3 update:

- Mouse inversion toggle and mouse sensitivity slider in the menu
- Slower guided spells to allow more robust control over them
- More aggressive and "smart" AI
- Improved ambient lighting
- Group mob with group leader
- New types of skeletons (new abilities)
- and more

Full changelog at Tom.kot-in-action.com

Comments
Solid-Head
Solid-Head

Looking very good!

Like a true good old dungeon crawler without the grid like mouvements!
Look very promising

Add a couples more feature and I'll buy it

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motorsep Author
motorsep

Thanks!

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Davilink
Davilink

This patchs is good. But i want to know do we can hit more than one target in same time ?

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motorsep Author
motorsep

Yeah, you can hit more than 1 enemy with 1 swing of the sword.

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sakuramboo
sakuramboo

I noticed more lag with this patch. The movement is now a little gittery. Still playable, but annoying.

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motorsep Author
motorsep

What hardware are you running the game on?

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sakuramboo
sakuramboo

GeForce 9600 GT, AMD Athlon(tm) 64 X2 Dual Core Processor 5000+, 2 GB RAM.

The previous version was very smooth. This patch brought some gittery in frame rate.

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uowaep
uowaep

There is a performance upgrade coming in the next patch.

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AlexVSharp
AlexVSharp

The player is actually a skeleton himself! Plot twist! XP

Anyway, be careful with the blur effect. It can ruin the whole experience if done incorrectly.

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axiomaticstatic
axiomaticstatic

From this video it looks like you have to rely more on 'magic'then 'might'. i hope in the final game duking it out toe to toe is still a viable option. Still, looks damn awesome.

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uowaep
uowaep

AI can run in the next patch. It makes things a little more hectic.

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