Most people make the breakable stuff into a breakable thing that fully breaks when you hit it a few times. But I make the breakable stuff like this:
I have added a bridge in the canal. In reality you wouldn't like to get fully wet with canal water, would you?
And one more tweak. I have removed the black. It made no sense.
I tried to make waveless water. I mean water with reflexions but with no waves. But there was a problem- HLFX gives waves to everything that is textured with a water texture and everything that is a func_water entity. Which is bad... Or I might be making something wrong. I'm going to do some more tests.
P.S. Please, do not FREAK OUT when you see stuff made with "mspaint". Thanks you.
idk what to think about this mod(obviously because theres not alot of info). But im starting to have doubts cause the title looks like it was made in MS paint
sorry i just read the bottom part!