We have released 92(!) brand new screenshots, all from the currently-in-progress Special Edition of SK. The screenshots showcase the brand new catapults, our own cape-dynamic system, a melee blocking/parry system, bunch of new models, and new maps, ranging from dark castles in mountainous areas and green woods, to ice dungeons and underground cities.
We posted 24 of these screenshots, on our ModDB Gallery. Here are some thumbnails:
While we announced we would have released the Special Edition before Christmas 2005, we have to postpone the release for Q1 2006, aiming for a mid-late January 2006 release.
The Special Edition doesn't only introduce new features in terms of gameplay, visuals and environments, but it will also provide numerous fixes that will improve the overall performance and experience of the game. On another note, you can also access the full articles we have gathered thus far, along with their translated versions, as well as read GameCloud's interview with the project leader, all available on our Official Site. Last but certainly not least we want to thank you for all the support you have given us throughout 2005, we look forward to getting more of that in 2006.
Happy Holidays to everyone and our best wishes to you and to yours!
Soulkeeper is definatly one of the best looking mods i've ever seen. :)
Now they just have to get the gameplay value up where the production value is.
Wow, just wow. We have another mod here on a par with Red Orchestra, for quality. Great stuff, I will be downloading this new version as soon as it is released.
Wow that just looks awesome.
Looks better and better.
Always looking better. Great work.