Report article RSS Feed The Dark Mod 2.02 is OUT!

The Dark Mod team has released a new update full of fixes and features. Run your tdm_updater and get the latest build!

Posted by nbohr1more on Jul 8th, 2014

The Dark Mod 2.02

A Reputation to Uphold - Images

This version includes a number of new features and bugfixes for

The Dark Mod


grayman and taaaki spent some extra time tracking down memory leaks and game-save related crashes. You should find that this version runs noticeably more stable.

Several exploits have been dealt with, such as a fix for the bunny-hop exploit by SteveL, and new behaviour that allows AI to notice if you blatantly grab onto a door they're in the process of closing, by grayman.

A fix of a sound bug that was causing sound to drop off too quickly in large spaces (resulting in AI frequently ignoring noise arrows and calls for help) has also been fixed by grayman, and a new AI Hearing slider has been added to the main menu.

New Horizon has adjusted our blackjacking detection so that players are less likely to fail by being too close to an AI.

AI may notice that they've been pick-pocketed, and will add that to their evidence of an intruder if you cause a mild alert while snatching something from their belt.

In addition, Springheel has added a new AI and vocal set (acted by Goldwell) for mappers to play with: The Moors.

Moors for TDM



New water assets (courtesy of Arcturus):


Animated Normal Maps for raindrops (from Arctutus as well):



For a more detailed look at the changes and improvements, see here: Bugs.thedarkm...p?version_id=65

To get the new update, simply run tdm_update.exe



Other updates.



William Steele 2 "Home Again" and William Steele 3 "Cleighmoor" have been released!


William Steele 2: Home Again Images

Continuing his progress towards an 8-mission mega campaign, grayman treats TDM players with a knockout pair of large and intricate missions.

Springheel's "A Reputation to Uphold" has been released!

A Reputation to Uphold - Images

TDM's own lead artist follows-up his excellent mission "A Score to Settle" with another medium-large mission with considerable detail and mood.

Goldwell and Bikerdude's "The Accountant: A Noble Home" has been released!

A Noble Home Images

Our newest voice talent is also quite a mission designer. His first mission is a real showcase of cinematic moments and a few new TDM features.

Additional Mission Releases:



Now Standalone Compliant!

Fidcal's "Heart of Lone Salvation"

The Heart of Lone Salvation Images (2)

Bikerdude has optimized and visually enhanced this extra large mission in addition to getting it fully standalone compliant!

Bikerdude's "St. Alban's Cathedral"

HDR-lite sneek peek (Work in Progress)

Another large mission comes back beatified and optimized courtesy of Bikerdude.

(Note the above screens for the 2.0 compliant versions do not quite match the current builds. I will update when I get new screens.)


COMING SOON: Penny Dreadful 2: All the way Up
Its now Released!


Post comment Comments
foo_jam2002
foo_jam2002 Jul 8 2014, 7:55am says:

Thanks for improving an already awesome game.

+16 votes     reply to comment
nbohr1more Author
nbohr1more Jul 8 2014, 8:44am says:

One think folks can do to assist the TDM team is to contribute to bountysource tickets for general improvements to the vanilla Doom 3 source code.

I have opened an example ticket here:

Bountysource.com

+7 votes   reply to comment
Schopenhauer
Schopenhauer Jul 8 2014, 11:15pm replied:

TDM is fantastic. Two Things that would be great having one day:

1) an intern rating system for missions. With over 70 of them and not much time for checking in the forum, that would really make it easy to choose.

2) the engine of course. Seeing how amazing a modded Doom 3 (with the "perfected Doom Mod"could look like, while having good FPS, I cant stop myself from hoping that TDM could get there somehow. From what I have seen in the Forums there are some talented people working on more improvements to the engine. There is the potential for having great visuals that dont need to hide from new games while achieving 60 plus frames.

Keep it up guys, you are beasts!

+4 votes     reply to comment
7ty7
7ty7 Jul 8 2014, 2:53pm says:

congratulations on these releases TDM team.

+6 votes     reply to comment
Strogglet15
Strogglet15 Jul 8 2014, 4:21pm says:

Hooray! Bug fixes and extra content!

Best mod and best modders ever.

+5 votes     reply to comment
onikenshin
onikenshin Jul 8 2014, 4:52pm says:

Is this standalone?

+1 vote     reply to comment
nbohr1more Author
nbohr1more Jul 8 2014, 4:52pm replied:

Yes!

+4 votes   reply to comment
damjancd
damjancd Jul 8 2014, 6:20pm says:

Please make a purchasable title, I will gladly, in a subsecond timeframe, purchase something you've made.

+1 vote     reply to comment
ianna_keeper
ianna_keeper Jul 9 2014, 1:11am replied:

As we can see Darkmod will always be free. People can help darkmod by contributing with any of their talent on coding/mapping/modelling/animating etc. They are always welcome.

+3 votes     reply to comment
damjancd
damjancd Jul 9 2014, 1:28am replied:

Allright, whatever model you guys decide to adopt, know that you have a quality product that easily surpasses many other already established and sold games.

+1 vote     reply to comment
ianna_keeper
ianna_keeper Jul 9 2014, 4:03am replied:

oh I'm not in the team, and yeah I agree with you.

+3 votes     reply to comment
medve
medve Jul 9 2014, 2:03am replied:

better get that donation box up

+2 votes     reply to comment
Rakym
Rakym Jul 8 2014, 6:58pm says:

Thanks for all your efforts. Im enjoying TDM very much.

+4 votes     reply to comment
Vae
Vae Jul 8 2014, 10:06pm says:

Go TDM, go!...:)

+4 votes     reply to comment
NacroxNicke
NacroxNicke Jul 8 2014, 11:20pm says:

Congrats, thanks for all the effort, I would hug all of you right now If I could :D, no ****

+4 votes     reply to comment
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