I am currently working on the tech textures for Kejim (Level 1) and as my workstation is... kinda powerful (24 GB Ram, i7 3.2 GHz, GTX 570), I might end up overdoing it.
This would mean, I create a mod that plays well on my machine but crashes on any other because the vast amount of RAM needed to load in 2K and 4K textures.
I am currently planning to release the base version with texture sizes around 0.5K and 1K textures and a mid range pack with 1K & 2K textures, as well as a high range one with up to 4K textures for characters.
Tell me at www.gaming-nexus.net and I will try my best to push out a testing version to you!
That's it for now, gonna get back modding!