Post news Report RSS Switching Engines

The mod team has been experiencing difficulties with the limits of the Source engine. We have been looking for a better engine to work on, and had several alternatives, as the Battlefield 2, Unreal Tournament 2004, and Darkplaces engine. Considering the content of the mod, we have landed on our final

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The mod team has been experiencing difficulties with the limits of the Source engine. We have been looking for a better engine to work on, and had several alternatives, as the Battlefield 2, Unreal Tournament 2004, and Darkplaces engine. Considering the content of the mod, we have landed on our final alternative: an engine written by ourselves.
The engine is currently in post-production, and we like it a lot better than source, since the features we want are hard-wired into it.

The engine is based on java, and will require quite a lot of RAM to run smoothly.

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Supercowbob
Supercowbob - - 71 comments

A game engine based upon java?

That sounds suspicious.

I don't know much, but I do know that any game that claims to be beyond Half-Life 1 quality needs to be compiled natively. It'll be nice playing National Conflict on Linux, but I won't bother if it lags like a rotting bug on my system.

Other than that, congrats on going standalone!

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zombieOnion Author
zombieOnion - - 632 comments

aprils fool ;)

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sebastos(BE)
sebastos(BE) - - 284 comments

lol
i was getting ****** already
thought it was real

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