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Hello everyone. Sorry for the lack of updates. I've been quite busy. The responses to NimMod 5.2 were pretty good. There were, however, just a few bugs that made the game not so enjoyable :(. So, instead of modifying the HL2DM code, I have decided to start from scratch again. Hopefully this will

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Hello everyone. Sorry for the lack of updates. I've been quite busy. The responses to NimMod 5.2 were pretty good. There were, however, just a few bugs that made the game not so enjoyable :(. So, instead of modifying the HL2DM code, I have decided to start from scratch again. Hopefully this will cut down the bugs and the stuttering. We are not just porting NimMod to the "From Scratch" SDK, but changing a few things around, as well. Here's a list:

Things to come:

- 3 classes for each team.
-------------------------------------------
BodyGuards:

- Light

-Medium

-Heavy

Assassins:

- Modern

- Futurisitic

- Demo

VIP:

- Alyx

- Combine Super Soldier

- And a generic guy that Maj86 picked out.
------------------------------------------------------------

- 11 new weapons. Assassins are finally getting that frag grenade everyone has been asking for.

- A new Team-Specific HUD.

- A new map or two.

Yay for all the new things... Now the things that WON'T be making an appearance:

- The RPG is gone :(

- The stunstick and crowbar are gone :(

- The rebel model(s) are gone. Yay.

- The SLAMS are gone :( No more climbing them to high places :'(

I *Think* that covers everything. Let us know what you think. This list is subject to change :), so give us some feedback!

-Nimgoble

Comments
Hitalec
Hitalec

So many sad faces....started laughing. Sounds great, can't wait for the final product.

Reply Good karma Bad karma+1 vote
maj86
maj86

the generic guy is cool. :)

Reply Good karma Bad karma+1 vote
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