T his patch - most importantly - fixes the frequent, frustrating multiplayer out of sync (OOS) problems, some of which that have been present since the first 3.0.0 release. These issues made playing cooperative AI games online nearly impossible without resulting in a desync and eliminated the possibility to use wormhole-rich multiplayer maps.
We would like to thank everybody profusely who was involved in those long and tedious (but fruitful!) hours of out of sync testing.
The multiplayer Tunngle integration is also fixed, allowing you to immediately jump into the correct Fleet Operations lobby to play online games!
Although this is not the long awaited next version - rest assured, 4.0 is still well on track. These bug fixes are a direct result of work on our next version.
3.2.7 comes as a full install. A previous installation of Fleet Operations or Armada II is NOT required. An incremental patch from earlier versions of Fleet Operations is not available.
Changelog:
Changes
- Updated Tunngle API to work with latest client versions
Fixes
- Fixed 'uxtheme.dll' crash on game launch>
- Multiplayer
- Fixed 'Out of Sync' issue in consecutive games
- Fixed 'Out of Sync' issue while boarding vessels
- Fixed 'Out of Sync' issue with Borg AI players present
- Mapping
- Fixed Directional light source color reverting back to white (again)
So nothing for us lonely ai players then :P and I thought the big patch was out already damn!
Yes. We are still working on the new game content. You'll have to hold out a little longer. :)
DDcACOLA!!!!!!!!!!!!you don't know me but i love your pic and now your making think of looking for this damn CD haha. to play this game.
This is great! OOS was a huge issue and was probably one of the biggest reasons for me to stop playing.
Funny since the new version we get out of sync all the time now, even in the beginning of a match...
If you could provide information on the factions and avatars being used that would be helpful: please take the time to post on fleetops.net, thanks :)
It was something about the repair ship, someone already posted about the exact same issue on your forums, so I didn't bother to communicate my problem any further.
Yes, that should in general be a false out of sync - it should only give the klaxon once after upgrading and then vanish :) .
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