Fellow Stalkers, Stalker Re-Animation Project is done!
After almost 3 years of sporadic development you can now enjoy SRAP2 mod in its full glory. I am very happy that I was finally able to finish it and bring it to you. I also want to thank everyone who helped me out in one way or another. I do want to thank the testers that helped me out over the last three weeks in getting the mod finalized.
Included in the mod is replacement animations for all weapons and devices shown in the first person. There is also new particle effects for muzzle flashes and ejecting shells for all weapons. I have also included new sounds organized in folders for ease of use. As a note Parts I and II are now obsolete. The final version has everything included. All previous issues have been fixed and you can now enjoy the mod crash and bug free.
I am also extending permission to all moders, to use this in any mod you want. All I ask is that you include me in the credits of your mod and make sure you post a link to this page. Also do not use this mod for anything that would involve profit. This is a free project and it will stay that way.
I am in the process of uploading two new videos to this page. A trailer showcasing the new mod and a installation and basic modding tutorial. But you can also find them on the links below if you want to watch them now.
Stalker Re-Animation Project 2 Trailer
SRAP2 Installation and Basic Modding
Good hunting stalkers.
-KingFriday ^.=.^
Fantastic release! Thanks for all your hard work. SRAP really makes gunplay feel a lot better and contributes a lot for immersion :)
Man that was the best small mod for the year! truly man, an outstanding base animations mod for all modders out there :D Great job man, and I see you have finished the remaining weapons splendid !
Three things caught my eyes :
-The pitbull animations are the best I have ever seen since I started playing STALEKR, that's actually the best way to reload the damn thing :'D
-The RPG reloading look a little strange, turning the whole thing around your head just to put the warhead in ? you could hit your head you know xD
-Last, Gauss vs Gauss, that was awesome man :D no cheating involved right ?
Job well done ! ( ͡° ͜ʖ ͡°)
Damn right!! hehe. I was using a spawner. I did not feel like going through the whole game trying to find weapons.
Rpg... I dunno I went for my own style. I think it turned out great. Just wait till you pick it up and sprint with it. The sprint is ridiculous.
will it work with the compete mod? cause it would be awesome!
CoP complete? Probably. Just paste it over top. Same with CS Complete. I think the only things they changed were sounds and aim positions.
I really advise you to not use complete mod as it makes the game broken and buggy in Call of Pripyat case whilst in CS its just not worth it.
Try Sky Reclamation project and base CoP game as its stable and bug free on its own.
I have something to Complete, after completing the SoC on it and when playing with ZRP It really felt much harder to play with ZRP but also easier because enemies weren't sponges and I didn't die from one hit.
So Complete mod is bad. Too easy. Master difficulty feels like Stalker difficulty. Z/S/P Reclamation Projects only if you ask me
ok m8
Thank you, KingFriday, for this awesome mod.
Nice one with new animation and sounds.. look great :v
Thank you for the Hard Work Bravo
Personally not a fan, as some of the guns in the video look a bit cartoonish with these new animations, most notably shotgun shells look huge.
Why am I getting black squares ejecting from hanguns?
Pmm pistol disappeared? her icon is invisible!! in my inventory and in npcs stores