Co-op mutliplayer is a big part of Son of Nor. In our Kickstarter update video you see what to expect and also who spell combinations work along with the first spell we have implemented, the fire tornado.
Help Son of Nor get funded in our ongoing Kickstarter campaign.
I really wish you best luck with kickstarter as i'm really excited about coop and split screen ^^ I hope you manage to finish and release the game.
Are you going to add more spells ?
yes there will be 3 magical elements in the game, and their combinations.
Very very interesting...
Could you give some more info about the Co-op video ? Was it recorded Server or Clientside and how well is the netcode performing at high latency/jittered connections in terms of smooth animations and collision detection clientside ?
ugh, I just do the sounds. let's see if I can get Julian here :) We use a commercial library that handles network communication as Unity is pretty crap in that area. It's a long way from being optimized. But it works well enough to record multiplayer videos as you see. it was recorded on the server to get the best possible result. but it works quite solidly on the client. not perfect, but of course we're still in development and not finished.
Hey there! So we are using uLink for our network-communication and are pretty satisfied with it. Animations and collision detection are always smooth on client side as well, since there is a good client side prediction implemented too. Of course if the ping gets really high >200, you'll experience some jittering and lagging as in any other game as well. Does this answer your question?
Not very interested in co-op to be honest, but I'm glad the KS campaign is going quite well so far! Good luck!
thanks draken :)
Yeah!! theres never enough co-op games
yeah i love them too! looking forward to divinity original sin to play it with my wife like in the good old baldur's gate days. but better ;)