It has been several months since you have last heard from us, and a media update is long overdue. Do not let our apparent inactivity fool you; Siege: Medieval Warfare total conversion modification for Battlefield: 1942 is far from dead. Our tiny but dedicated team is determined to have a release within the next year. Our main focus right now is to finish the buildings and props. Once those are done, we will be able to start serious work on mapping.
As mentioned earlier, Siege: MW's development team is very small, and we are in need of a few more team members. Skilled coders, animators, sound artists, and skinners/uv mappers are all welcome. If you are interested in helping out, please make a thread on our forum here.
And now on to the images (click on the thumbnails for a larger view)!
First we have some medieval buildings. Some have fantastic-looking lightmaps, courtesy of Reegad.
Here are a few miscellaneous props to detail maps.
Several new helmets have been constructed.
And, of course, the ever-important siege weapons and machines!
Thanks for reading.