Post news Report RSS Sickness, Sprint and Speakers

I spent most of the weekend in our awesomely comfortable sofa, eating painkillers and helping the NCR take control of the Dam. My best guess is that I had a cold of some kind. It probably started last week when I actually spent my days working with other people for the first time in many months.

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I spent most of the weekend in our awesomely comfortable sofa, eating painkillers and helping the NCR take control of the Dam. My best guess is that I had a cold of some kind. It probably started last week when I actually spent my days working with other people for the first time in many months.

Today was the second day in our office, and we got started with our first sprint (we're doing Scrum, you see). We've ordered a huge fancy cork bulletin board to keep the sprint task note thingies, but for now we just keep the notes on a desk.

Getting organized like this is a bit scary and unusual for me, but I think it's a definite good thing in the long run, especially once we start developing a proper product backlog. It turned out I had forgotten a couple of features for SMP health. Getting physical notes to move around helps a lot for motivation and keeps me focused on the task, though, so I think this will improve my development speed. (We used scrum when I worked at Jalbum). Today, despite losing much of the day to a meeting, an interview for ABC and helping Jakob pick out glasses, I managed to finish falling damage, fixing the respawn bug I was struggling with last week (the most robust way to fix it was to send new spawn location coordinates to the client and trigger a local respawn instead of trying to quickly move the respawned player to the correct location), and implementing drowning.

Oh, and we bought speakers. Music is important, and does wonders for the mood in an office. We've set up a public shared Spotify list. Feel free to add music to it that you think we'd enjoy, or that might make us laugh, and we'll listen to it tomorrow.
If someone's deleted everything on there or anything like that, feel free to fix it. :)

Oh, also, have a look at PC Gamer's Minecraft diary. Rules: You die, you delete the world.

I'm definitely going to add hardcore mode to the game where dying will destroy the world. I'm not sure how it would work in multiplayer, though.. Perhaps you could get “banned” from the server until the world resets if you die on a server running hardcore mode.

(development blog links 1 2)

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DaLuig
DaLuig - - 200 comments

Intressstinnggg

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jovian95
jovian95 - - 197 comments

"Perhaps you could get “banned” from the server until the world resets if you die on a server running hardcore mode" You do that and there would be no point... maybe turning them into skeletons? like giving them a bow and sending them to hunt the survivors then the world gets reset when every1 is dead?

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lethal_vortex
lethal_vortex - - 271 comments

or turn them into a pig like a pet but unable to atack.

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Xirius
Xirius - - 53 comments

THIS.
I would suicide every time to become a skeleton!

j/k .. I love this idea.

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SairenSA
SairenSA - - 267 comments

Or do it like a Warcraft 3 map called "island troll tribes" you need a revival altar to still be able to play on the server. Once you die, the altar is destroyed. When you die on the moment you have no altar, you are banned or appear to be ghosts. People can build a Ghost portal to attract ghosts (players) to revive them.

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power.5000
power.5000 - - 220 comments

T.T i thought there would be a update where people like get sick (in-game) u can sprint and some new mob im disapointed :(

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Xirius
Xirius - - 53 comments

So did I :P

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Juffe
Juffe - - 393 comments

Fallout New vegas is a good game but Minecraft is better! =)

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SteveZombie
SteveZombie - - 3,730 comments

Okie dokie.

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