SFAW V0.6 is out, and beyond, whats next? whats beyond...
Posted by Spinobreaker on Jun 22nd, 2011
Ok so V0.6 is out, and off to a good start. We have a few bugs like the lingering menu bug. That i never get but for some odd reason some people do. Not sure y this happens, but it does
But this isn't really to do with that. This is to do with whats next
and the fact that i plan on growing the team
Im looking for...
-A Coder. Someone to more or less bring the new faction in line with the current ones.
-A Babylon 5 Expert. If u know B5 let me know, and because B5 is the next faction im adding, and its been a long time coming, so im looking for someone who knows B5 to help me organise the faction and sort out the details
-A Wing Commander Expert. Someone who knows enough about wing ocmmander to help us organise the faction and get it sorted out
-Someone to help write the actua=l GC story.
The Basic plan for going ahead is this (And possibly not in this order)
Step 1 - Work out the menu bug and get a hotpatch out asap
Step 2 - Organise Babylon 5 andWing Commander and get them coding in ASAP
Step 3 - Add there tech trees ready for skirmish
Step 4 - Plot out and write the story for GC. This will happen over a long peroid of time. and will be implemented as we go. The Basic story will be the doctor makes all the scifis join forces and eventually take on the time lords. Atm, Gilly (who designed the nightmare child) and i have started designing more units to go with the nighmare child so that it doesn't just... well die... like it does atm. They will be made uber strong and capable of doing massive damage.
Step 5 - Add the B5 and WC weapon effects and do weapon balancing
Step 6 - Test skirmish and GC
Step 7 - Release V0.8
Step 7 is still a VERY long way off. But keep an eye on here for more updates as things go along and dont forget to watch our facebook page ( Sci-fi At War ) for more news and exclusive previews of ships yet to come.
Ok this about wraps it up
As i know more on each faction ill let u know