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After all of the great feedback and constructive criticism, I have updated the server-side code for NimMod. Here's what I changed: - Assassins pistol does a lot more damage. - BodyGuards pistol does more damage. - Everyone can now jump higher, which allows for boosting. - Fixed the bounding boxes

Posted by Nimgoble on Feb 26th, 2006

After all of the great feedback and constructive criticism, I have updated the server-side code for NimMod. Here's what I changed:

- Assassins pistol does a lot more damage.

- BodyGuards pistol does more damage.

- Everyone can now jump higher, which allows for boosting.

- Fixed the bounding boxes of the players... no more stuttering. Hopefully.

- The Assassins sword does a lot more damage.

- The SBOMB now explodes at the carrier's location, not the detonator's location.

- I fixed that stupid bug that allowed you to shoot the ASR's entire clip in one burst.

- I have disabled the Vulcan. The model isn't working out and the code is crashing the game. So... I am looking for replacements suggetsions. Here are some I had in mind:

- Pump Shotgun: Just a regular old pump shotgun.

- FN2000: NICE looking model . I was thinking that maybe the secondary fire for this would be the smoke grenades, disabling them for the RPG class.

That's all I've got. If there is a gun you want, let me us know.

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maj86
maj86 Feb 27 2006, 1:29pm says:

WOOt!!!

+1 vote     reply to comment
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