This month we worked our butts off on two very special weapons! Unlike the traditional bullet spitters that we can pump out quickly, these specialized guns are usually taken to the extreme with multiple firemodes and hidden features!
You've only got 6 of these puppies before you need to restock, so make sure you use them wisely!
Subtlety is not the FGM-70 'Shockwave' LAW's strong point. Its nuclear rockets are. We firmly believe games do not have enough handheld nuclear weapons these days. This gun, which was modeled and animated by Blade Sword and textured by me, is in fact the smaller nuclear rocket launcher of the two in V10. The larger one destroys entire maps, irradiates everyone, and is in general pretty awesome, but that's for another time. This one is about a meter and a half long, and probably weighs about as much as a bus. It fires a single missile that will do massive damage to anything unlucky enough to get in its way.
And as per its name, each "Light" Anti-Tank Weapon [LAW] explosion will generate a massive shockwave that'll disintegrate people even behind walls. There's no running from the LAW. Of course, if the LAW misses, you'll have about 8 seconds to run while it reloads a new rocket tube. It also comes with a conveniently always-on yellow laser to help aim/give away your position.
Of course, if you actually do desire subtlety with your nuke, this fatman's alt-fire will launch an unignited rocket which will embed in the first surface it hits. The rockets then become shockwave mines which periodically pulse the deadly wall-ignoring waves. Perfect for campers and rodent infestations! Also perfect for accidentally committing suicide.
This months video gives a sneak-peek into our beta testing process! Here is where we test the online code and pretty much blow each other to pieces.
By the way, for those of you viewing this on the main Ballistic Weapons page, be sure to head here for the rest of the media included in this update. :)
I seriously can't wait for the release! that Mar-2 looks amazing. Keep up the amazing work! UT2004 wouldn't be the same for many if it wasn't for all your hard work!
Yeah, after all the extra content and tweaks available for the BW mod (and after adding in extra characters and vp's) we're basically enjoying a brand new game without any additional cost... Mods are why my xbox is very lonely, and my wallet is very happy ^_^
When Will It Leave? I Can't Wait Anymore! That Shotgun,Mars-2 And Nuke Looks Pretty Good! Awesome.
Isnt there any beta version to dowload?(prebeta maybe)
SWEET. I commented on the last update about being unable to save weapon preset lists in the ballistic swapper, even if I name the preset and hit save, I can't immediately load it without wiping the list back to default. The list works when playing matches but quitting from the match resets the preset list to default again. Is this a bug or a long running problem? I'm using the steam version of UT2004
I'm afraid this is a problem with BW itself and we have so far been unable to find a solution to it. Sorry about that. :(
Kelly, could you possibly announce any release date? Please? :P
Sorry, can't do release dates. Seeing as we do this pretty much whenever we have time to, we can't really guarantee when we'll have any specific item done.
Plus there always seems to be last minute problems that have thrown off our previous versions' release dates by months or more.
Though what I can tell you, is we really don't want to spend another year on this version. ;)