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Alpha Version 0.29.2.2 is now live! As always, please remember this is an early build, and all is subject to change. Any and ALL feedback is appreciated!

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Risk of Rain Gameplay #2

Alpha Version 0.29.2.2:

  • The game should no longer crash when the giant worm spawns
  • Drones now have a shorter vertical tether range
  • Drones now no longer attack while you are on ropes
  • Took out a few unfinished items that were accidentally included in the last patch
  • Should no longer receive sound errors

Alpha Version 0.29.2.1:

  • Fixed a glitch where ending the game with barb wire would crash
  • Fixed a glitch where you can get unlimited items from mini-imps
  • Fixed a few issues where enemies could spawn in walls
  • The Giant Golem in level 3 should now spawn everywhere
  • Should no longer recieve an error after running out of memory

Alpha Version 0.29.2.0:

  • Now has full gamepad support, with remapping!
  • New items now are highlighted in the item log
  • Added gamemodes; casual, normal, and hardcore. Alter your gameplay depending if the game is too hard or easy!
  • Reduced Drone’s tether range
  • Reduced bonus spawns from activating teleporter
  • Enemies no longer despawn once the teleporter time is up
  • You now have an arrow pointing to the nearest enemy once teleporter time is up
  • You now heal to full health at the beginning of every stage
  • You can now press F9 to take screenshots (saved in the .exe directory)
  • Fixed a gap in the map on the 3rd level
  • Fixed an invisible rope glitch on the 1st level
  • Fixed an issue where rope controllers would be visible
  • Fixed an issue where you can climb into walls on the 3rd level
  • Fixed lag caused by some in-game text

You can download the latest version at: Mediafire.com or at our download page
Also check out our Tumblr! Riskofrain.tumblr.com
Check out our YouTube Channel: Youtube.com

As always, please remember this is an early build, and all is subject to change. Any and ALL feedback is appreciated

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frenchiveruti
frenchiveruti

I'll test, in my other PC :Þ

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frenchiveruti
frenchiveruti

Hey, i found a bug in Lvl 2:
I.imgur.com
Also, the cursor is always visible, even in fullscreen, maybe a time like 10 secs before vanish?

Greets!
It works nice on this Notebook, some lag when there is a lot of enemies, but the auto config handles it very well.

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hopoo Author
hopoo

Thanks for the bug report! We will also work on making the cursor vanish after a few seconds. Glad to hear the Auto-Graphics are working for you!

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frenchiveruti
frenchiveruti

Hey, also on level 3, on the most right-top part of the level, there is a bug like that one, where the enemies can hit me but i can't hit them.

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frenchiveruti
frenchiveruti

AND:

___________________________________________
ERROR in
action number 1
of Key Press Event for <Escape> Key
for object oMenu:

Trying to delete non-existing sprite.

___________________________________________
ERROR in
action number 1
of Key Press Event for <Escape> Key
for object oMenu:

Trying to delete non-existing sprite.

Also, suggestion:
When a drone gets killed, make it go near the player to revive it, sometimes they get stucked on the wall, making them unusable again.

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GamerKnight
GamerKnight

"Risk of Rain" - What a great title for a game.

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Strkl
Strkl

Awesome, I played it for like 30min during lunch pause, I love it !

the dogde technique icon could be changed its a bit confusing, and the sound of the attack of the flame-like enmies is a bit odd too ^^

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Anzariel
Anzariel

Very cool design. My dmc instincts are right at home and It is already hard to wait for more!

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plantmann
plantmann

Hi!
Just dicovered your awesome game... been playin' it for the past hour or so, i can't get enough of it already!

I had the same problem "it's sometimes (most of the time really) difficult to pick up items". I'd say it's because when you buy/find one, you have to move a bit away from it before going back on it again to trigger the "collision detection" that make you pick the item, or something like that. Maybe add a test for this collision the instant the item "pops up"?

Also: this game is hard! I've only been able to beat the first boss once, and that was because I had mistakenly set the difficulty to "casual"...

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