Alpha 2 is out! This time we've added tons of modding support, butchery and cooking (including cannibalism with attendant psychological effects), an ambience sound suite from Alistair, and a pile of other goodies. Here's the video with the info:
The changelog has a full accounting of changes (read between builds 334 and 363).
Cheers,
Ty
looks great!
I want to suggest to add "pre made" stockpile configurations menu, like i say this config is named "food" so every new stockpile i place will have the "food" config, and then de "junk" config, etc.
YOU NEED TO MAKE THAT TURRETS CAN ATTACK ANIMALS :O 15 people was killed when mufalos gone mad and kill whole my colony. and i was unable to do anything. AND I WAS PLAYING ON FRENDLY :O