Progress is going to continue on this mod. I fixed the SDK and will keep pushing through this hard stuff until the mod is released.

Posted by Theevina on Jun 26th, 2013

Oh um, I just now noticed that the GCFs were not deleted on my computer. That means I could opt out of the SteamPipe beta and have everything work just like before. Source SDK is running just fine. Who knows how long this will last? With my luck it probably won't be long.

Anyway, I just wanted to let everyone know that I am going back to work on it. The beta testers gave me an extensive list of things to change and fix, and my sister give me a smiley face made of crowbar marks on a door. I have a fairly good idea of what I have to do to get this mod released. Some of this work will be kind of tedious but I am willing to do it to get it done. Thank you for your support and motivation.

There are no more new things to show you at the moment. I don't know how many more there will be. If I uploaded more screenshots wouldn't it just ruin everything in the mod? It's not all that big. It takes me forever just to make small stupid things.

So take my sister's screenshot instead.

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SPY-maps Jun 28 2013 says:

i did hear you before talking about the Hammer and that you had troubles with it, while i am using it for many years now and have no trouble with it at all. So i guess the problem is somewere at your end. That said, i am glad to hear that you have it working now, don't be afraid that it will stop soon working because there is really no reason for that.

and, mapping takes time. and sometimes it s no fun at all. with all my projects i can easily say that about 35% of the time the mapping is no fun at all, just work that needs to be done. But, that is level design,lol


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Theevina Author
Theevina Jun 28 2013 replied:

I just feel unintelligent and sluggish, but it's probably normal. Thanks.

I really love your mods by the way.

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