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Quick mapping update on what's happening and don't worry its all good news really.

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So to start off with the boring stuff. Recently I have done more mapping and forced myself to a rule. AT LEAST 4 ROOMS EVERY WEEK.

Now that that's over:

20160610163705 2

This is a textured map (obviously) but I have not used the technique I have learned recently that improves lighting quality by up scaling the textures in a program such as ms-paint and then downscaling that texture in Hammer. (http://twhl.info/tutorial.php?id=173) This map is a mass storage area and will be a break from combat. I also recently learned how to do more things with scripted sequences (that zombie having a cheeky little tea party over there).

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This image is more of the same really; just a break from combat. I am planning to rip up some pavers in this map as it looks to clean.

That's all really for this update, you should expect some more image related content for the mod.

Oh and for anyone whose wondering that enjoys anime, I recently finished Berserk; good show. Bye!

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Thanoshld
Thanoshld - - 1,416 comments

4 rooms every week sounds plausible, good luck! The storage area looks very well done as always. Sad that you didn't use the new lighting technique, it really shows off in such areas (dark-ish, non-combat styled maps). I am sure we can expect it in the rest of the mod though ;) . Glad to see you've improved your scripted sequences skills as well. And Berserk is actually on my "to watch" list. Good to hear you found it good :) .

Good luck with Omega Protocol and I hope to see another update from you soon enough. Cheers!

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DevinShadowV
DevinShadowV - - 534 comments

I'm glad that your back but don't over stress yourself just to get a section done. Don't get me wrong sometimes forcing yourself just to get it done sometimes has to come into play.

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