We’re taking a detour project. Further details in the article.
Posted by Josmi on Jun 19th, 2012
You may have noticed our last update was quite a while ago. This may lead you to believe we have died or stopped developing Ovelia: The Wake. Which would be wrong - we're very much alive, and Ovelia: The Wake isn't canceled (it's just on hold for the time being). We've just taken a detour using the experience as well as some of the features and assets from The Wake, with the intention of creating a more focused game.
With a heavy focus on platforming, action and skillful navigation, and less focus on story, our small team is able to polish and release the new project soon.
We'll tell you more about this new detour project when it's ready to be revealed and we will have frequent updates from there on.
Our goal and vision is still to make Ovelia: The Wake - we're way too excited about this world, about Feng, the Sky Cities, the Wake and Dare to simply quit. Just like we've taken features, assets and experience one way, we'll bring it back the other way, making Ovelia: The Wake a more fun and better game with this detour than it would've been without it.