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The features of the next update for daimyo edition.

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Hello everyone. I thought it would be good to let you know about some things that im currently working on and if everything goes well i'll release them in the next update.

-Animated flora, it always bothered me how dull the flora looked in this mod, many mods out there implementing this feature so i thought why am I not implementing it to the Daimyo edition? :)

-Animated Sashimono!!! Although it looks a little awkward (works 90% as intented tho!) i managed to implement an animation for them!

- Multiple spawn points. Unlike vanilla gekokujo, in this version some castles/towns have multiple entrances, but they lacked multiple spawn points to work as intented, finally i figured how to add them so expect more complicated sieges.

- Horses in sieges. Im going to enable horses for the attacking side in some siege scenes, so that you can charge in with your best horsemen through the gatehouse! :)

-Fixing the sashimono bug. Sashimonos (the banners that the soldiers carry) sometimes go blank. Im currently trying to find a fix for that, original developer of the Gekokujo couldnt locate the reason behind that bug, hopefully i'll be able to locate it, dont count on it tho even philipp failed :P .

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DrachenDerTöter
DrachenDerTöter - - 78 comments

Could we get a video of the animated Sashimono by any chance? :^)

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Aruda Author
Aruda - - 999 comments

I will upload a video when im satisfied with the animation dont worry :)

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Aruda Author
Aruda - - 999 comments

Checkout the images and videos section! :)

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heonpt
heonpt - - 104 comments

i think that if horse can go with horsemen to the siege , the scene need bigger for horsemen to have enough space to fight effectively

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Aruda Author
Aruda - - 999 comments

Not all of the horseman will spawn with their horses about half of them will be riding their horses to avoid space problem as you mentioned also changing the sizes of some siege scenes is on my to do list if i can manage that without remaking all the ai mesh and scene.

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Teeff
Teeff - - 101 comments

Additional spawn points in sieges would be GREATLY appreciated. I've always hated the one spawn point system, it's dumb.

Also, horsemen rushing through an open gate would be sick.

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Guest
Guest - - 690,582 comments

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