Post news Report RSS News Update #23: Custom Vegetation Lighting Demo

Firstly for this update we would like to offer a very warm welcome to [TWCON] _Franky_ as a Modeller/Texture Artist as well as [TWDEV] Callum Bigden and [TWDEV] SwadianFC as Composers. We are looking for more new team members so if your interested or just curious about joining the team then take a look to see which positions are currently open, to find out more about the team and read many of the FAQs we receive from applicants.

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Hello and welcome to the Update #23 from Traction Wars.

Firstly for this update we would like to offer a very warm welcome to [TWCON] _Franky_ as a Modeller/Texture Artist as well as [TWDEV] Callum Bigden and [TWDEV] SwadianFC as Composers. We are looking for more new team members so if your interested or just curious about joining the team then take a look to see which positions are currently open, to find out more about the team and read many of the FAQs we receive from applicants.

[TWDEV] Dunathan has continued hard at work adding to our ever expanding library of vegetation to give our levels that extra depth and immersion. Below you can see some of his work in a lighting demo carried out to test the vegetation in some of the conditions we might put them in during level design. The music was composed by [TWDEV] Callum Bigden.


If you have liked what you have seen and would like to share your thoughts about the game or just get involved in the community you can visit our community forums as well as keeping up-to-date with current development via the social networking links below.


Comments
P3ACE753
P3ACE753

The best graphics ever for a WW2 time-line game? You bet ur sweet ***!

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CloneWarrior85
CloneWarrior85

Gotta agree.

Take your time guys, this is looking awesome so far, no rush, no rush ^^

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Cahir
Cahir

Simply amazing.

Reply Good karma Bad karma+4 votes
myron87
myron87

Amazing as always with (TW) team ! This will be epic for sure.

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nadanova
nadanova

Absolutely stunning folks!

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Jerikøh
Jerikøh

Obviously tracked.

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SirApple
SirApple

Thanks for kind words everyone :)

Feel free to follow us on facebook; Facebook.com

Twitter; Twitter.com

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Hell_Diguner
Hell_Diguner

Too much desaturation when transitioning from sundown to sunup and visa versa. Remember there's a twilight period of time.

Daytime looks accurate.

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steathymansniper
steathymansniper

This looks amazing!Hopefully it's not so amazing that it doesn't run on my PC.Keep up the AMAZING work! =D

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HellsHigh
HellsHigh

Good to see you guys are still going with this, it looks fantastic.

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moci
moci

How custom is this? CE3 does amazing stuff out of the box already. Care to do some tech posts?

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SirApple
SirApple

The vegetation is all custom made by Dunathan and placed in a test area, showcasing how our vegetation acts in various lighting configurations in CE3.

Do not know if that answers your question?

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