Post news Report RSS News for Maelstrom Mod, December 2013, Rebellion

We are pleased to announce the coming sixth release of the Maelstrom mod for Rebellion 1.8 + DLC's

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Highlights Rebellion (Release 7) 10/09/2013

* Updated to new patch, v1.8
* Updated for new DLC, Stellar Phenomena
* Bug fixes (see below)

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Research
* Rebel Replicators - fixed planet bombing research bug
* Planet types - fixed research for planet colonization for non-DLC
* Fixed Advent research bug for Giant Planet colonization

Balance
* All players now start with 2 frigate factories on game start. (This helps the AI tremendously.)
* Reduced Dreadnought firepower and slightly adjusted Hull and shields
* Reduced the total number of mines allowed on Planets and Stars

Other
* Fixed Ancient and Ring worlds orbital build radius
* Fixed missing strings for new DLC
* Fixed some of the pirate ship icons
* Updated meshes for vanilla planets so textures are correctly wrapped on planets

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tommylogon
tommylogon - - 86 comments

nice :)

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Melkart
Melkart - - 123 comments

Thanks a lot!

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Guest
Guest - - 690,323 comments

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courtneyradke52
courtneyradke52 - - 1 comments

Do you get the mini dump logs or should I send them to you? I had sysint running to check RAM usage and patched for the x64 but I get a mini-dump about 5-10 minutes in each time I play.

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