along with a progs only gyro enhanced version that can work in any engine. very cool. the update has a major bugfix that enables play on any map, whereas before wide bodied monsters would get stuck in walls when they spawn. anyway, i think it's cool. three new weapons: death's head, assault cannon, and orbital bombardment, along with an command line option that should enable/disable the super monsters if so desired, but that remains to be tested. i'm also working on a last man standing type mode. so keep your collective fingers crossed!
New update coming for SuperDuper DMSP Quake
along with a progs only gyro enhanced version that can work in any engine. very cool. the update has a major bugfix that enables play on any map, whereas before wide bodied monsters would get stuck in walls when they spawn. anyway, i think it's cool. three new weapons: death's head, assault
Posted by hondobondo on