Hello from the Firearms: Source team! As usual, the whole team has been working hard to wrap things up for our public alpha and while we still have some work to do, a public release is on the horizon. We've also been getting many requests to join the testing team and while we're on the lookout for more good, dedicated testers, we probably won't be rolling in new testers for a couple weeks.
We're extremely happy to welcome AlejandroDaJ and OnePunchMachine to the team. AlejandroDaJ has a brilliant history with Firearms and after all the support he's lent to the team, it's fantastic that we're now adding his name to the roster. OnePunchMachine is a wonderful modeler and he's already been working hard creating props for our level designers. Welcome aboard, guys!
M24 and MP5 models by SiD, M24 texture by geequed, MP5 texture by Stoke
M1911 and NVG
Today, we would like to share with you renders of our M24, MP5, Beretta and Deagle, clips of our G36C, M1911, NVG in action and our title song. If not listed under the image, credits for each can be found by following the respective links. For more media, please see our webpage. We hope you enjoy them and we'll be talking with you again soon!
That screen-buck effect is cool, but way overdone. I suggest that you tone down the screen movement, but add extra buck to the weapon, and delay the screen-buck by a moment. That way, it looks like the momentum is being transfered through your arm. :)
Very nice , but the lightning on the back of sniper rifle looks kinda wierd , not that it matters a lot , most likely will not be visible ingame anyway .
lol what a viewkick...thats a damn pistol not an rocken launcher...
As long as the assault rifles all feel unique, I'm sold.