Post news Report RSS New build 1.4 released and radios coming soon(Check wfiles section)

Public beta 1.04 released, buildings added, bugs corrected, lots of new cars...

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Hi everyone, i hope everyone having a nice beginning of the month, im happy to release a new build of GTA Liberty Wiseguys, tho theres still stuff to add regarding mechanics and interiors, i wanted to share the current state of the game, there's lots of stuff corrected or added in comparison to the first build i released, check some of the screenshots and read the "changelog". Also i'm compiling music to be used in the mod, with music accurate to the time period, with a radio exclusively containing classic "vietnam" rock songs, classic orchestra, balada/boleros latinos, and classic 60s hits.

Some of the most interesting additions to this build are:

new apartments where Toni Cipriani's safehouse would be by 1998 Saint Mark's (time period of GTA LCS) and more props and vegetation at Harwood junkyard

GTA 3 Saint Mark's demolished building

toni

Corrected20230504145405 1

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New neighborhood covering the building site of Fort Staunton, i couldn't delete assets of the map without making the game to crash, so i did what i could covering.

(GTA 3 FORT STAUNTON) FortStaunton GTAIII

Corrected

20230504144900 120230504145105 1

Correcte HUD icons that were incorrect to the weapons they are, different animations for some weapons (Thompson shoots exclusively from the hip, mafia style, Cops now swing with one hand, a police club)

20230504150249 1

20230504145649 1

Changelog:

Added since previous version:
-The street with the building under construction in Saint Mark's has been replaced by houses 
(imitating the home of toni cipriani)
-HUD icons have been replaced with their corresponding weapons.
-A mod has been implemented to have more immersive melee fighting mechanics.
-A new handling.dat has been implemented to imitate the driving of GTA IV.
-weapon parameters have been changed to more corresponding ones, the stances of some weapons
 have been corrected, for example, tommy will not use double weapons and will use the two-handed 
firmly sawed-off shotgun (similar aim to manhunt 1), it will increase considerably your shooting stats
upon reaching max weapon skill level.
-The construction vacant lots of Fort Staunton have been replaced with neighborhoods and buildings.
-A mod that imitates the particles of GTA Vice City has been implemented.
-implemented a mod that imitates blood and water splashes on the screen of GTA Vice City.
-Fixed the spawn color of some vehicles.
-Vegetation has been added to the Harwood Junkyard.
-A building has been added next to the Portland police station, it was designed by Artiom.
-Replaced a couple of cars, now spawns a second version of the police car at 
 the Staunton Island police station (Texture still to be modified).
-Some of the skins to be used in story mode have been implemented, such as young Truth.
-Vehicle spawning has been fixed, there were approximately 56 vehicles spawning in the game,
 the number has been increased considerably, all credits go to the modders who created 
 and uploaded their mods to different sites dedicated to hosting mods for GTA.
-Corrected the color of all vehicles.
-Added more spawnable vehicles for gang members, prostitutes and criminal npc.
-Graffiti has been added to part of Portland thanks to the code written by Artiom in 
  GTA SA:LC BETA 10, it has not been tested and I don't know if the graffiti is the amount indicated 
  by the counter.
-The code has been edited to make the streets much more used by vehicles and pedestrians.
-BUG. the marker to enter the Portland clothing store has disappeared, it is still possible to enter 
 using the trainer with ALT+7 and select the interior: Binco.

IMPORTANT: NOT ALL THE MODS ARE MY AUTHORSHIP, CREDITS TO THE RESPECTIVE USERS WHO CREATED AND UPLOADED THE 3D MODELS SUCH AS WEAPONS, VEHICLES, PEDESTRIANS AND CLEOs, UPLOADED IN DIFFERENT MOD HOST PAGES LIKE Libertycity.net , GTAall.com, Gamemodding.com, gtagarage.com. ORIGINAL WORK IS ON CODE EDITING, TEXTURE CREATION, MAP CHANGES, SCREEN DESIGN, WEAPON AND VEHICLE PARAMETERS, PREMISE AND STORY SCRIPT (UNDER DEVELOPMENT) if you're a modder and you see your mod in the game and don't want it to be in the game send me a message and i we can add your credits or delete the mod from the game, i don't have intentions of stealing the work of anyone, all the mods used are just for the purpose of giving a better game experience to the users and the community that enjoy playing gta on a different way. sicosis Hope you all enjoy this project, still there's job to do to fit the time period, im currently working with other users to add new radios and sounds. Im working on textures, mapping and fixing bugs and more. Stay tunned for more updates and news, remember that any help with cleo modding, main.scm editing and interiors that we can recieve is well recieved, have a nice month! Discord: SickVicious#8971 help listo 1 EDIT: For those who downloaded the game, there's a glitch at bedford point, so i released a patch, download it here at the files section, also i'll be releasing the radios soon as a patch, so stay tuned. Captura de pantalla 2023 05 05 0


COMING SOON

BETA 1.5

Captura de pantalla 2023 05 15 1

Post comment Comments
AverageMann
AverageMann - - 78 comments

this looks promising

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BobbyWanKenobi
BobbyWanKenobi - - 213 comments

I just discovered your mod a few days ago just in time for a release and I have to say for an early Beta version you have pretty solid thing going!
The map is starting to take shape, weapons are added, loads of cars. There are some texture pop ins and clipping object, sure. But it looks very promising!
Keep up the good work!

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Argeomer
Argeomer - - 5,578 comments

Very interesting mod

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acadea27
acadea27 - - 227 comments

Anybody managed to get it to work , I copied everything over a fresh install of SA ,but when I click on the SA exe,it doesn't start,any help ?

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SickVicious Author
SickVicious - - 8 comments

You don't have to extract on GTA Sa directory, you have to extract GTA LWG on it's own (you gotta have GTA SA installed just for the GTA User Files folder)

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acadea27
acadea27 - - 227 comments

Ah,my bad then.Thanks for the info.

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