Report article RSS Feed Neverending Battles 2.3

After a short break, work has been resumed and a patch has been released.

Posted by ozka420 on Jun 4th, 2012

Ive released patch 2.3 which fixes the reinforcement menu which made the game unplayable for alot of players. In the following time I will begin work on some small new features for your favorite skirmish mod.

One new feature, which makes playing the game coop alot easier, is a time management feature which will alow you to slow and speed up the time during online battles.

I will also spend some time balancing the enemy waves on harder difficulties so that the enemy wont send too lightly armored waves too often among other things.

After I've balanced NEB some more and put in the last features I want I will begin work on the smaller scale styles of NEB. Either I will go with light and medium versions or just a light, depends on what you guys would like. Until next time.

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Schoon
Schoon Jun 5 2012, 10:51am says:

thank you so much for fixing the reinforcement menus!!!

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Kestral2
Kestral2 Jun 5 2012, 4:13pm says:

And when will we see Japan?

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MajorPager
MajorPager Jun 10 2012, 12:23am says:

Co-Op seems really unstable right now, multiple tries on multiple maps and they always crash about two minutes into the action and they have all reduced their graphic settings but it isn't making much of a difference.

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ozka420 Author
ozka420 Jun 10 2012, 9:31am replied:

some maps have much more details and entities on the map (such as never2,3,4) rest should be working more stable. However i will make a lite version of the script with less units to avoid these crashes

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