Post news Report RSS NeoAxis Engine 1.0 Is Finally Released!

NeoAxis Group has finally released NeoAxis Engine 1.0. It took over six years for NeoAxis Engine to grow from a project being developed by a single enthusiast into a most innovative 3D development tool with an international team working on it.

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NeoAxis Group has finally released NeoAxis Engine 1.0. It took over six years for NeoAxis Engine to grow from a project being developed by a single enthusiast into a most innovative 3D development tool with an international team working on it.

The keystone of NeoAxis engine is its unprecedented functionality that can save you an incredible amount of time and money. It is much more than just a 3D engine. Just imagine a complex 3D instrument, with which solely you can easily create all types of 3D applications from modern video games with 'next-gen shaders and physics' to professional simulators, and you will get an idea of what NeoAxis is. NeoAxis provides you with a complete toolset with which you can develop all aspects of your application without having to deal much with programming.

NeoAxis also enables you to create cross-platform applications. Your projects can be easily run on Windows, Mac OS X and Linux. This saves you a great deal of time, removing the necessity of transferring your application to different platforms. In the future the support of mobile platforms such as iOS and Google Android will also be added.

Short list NeoAxis Engine features:

  • NeoAxis Engine includes unique software environment used for creating project's game logic. NeoAxis Game Object System is an integrated system including Game Object Editor, Map Editor and built-in networking support which enables game object synchronization on high-level.
  • NeoAxis has a powerful .NET based API. The power of NeoAxis Engine and .NET enables you to concentrate on development of the project logic and to obtain greatest speed and quality of development. Internally, the engine uses the power of unmanaged C/C++ components such as rendering, physics and audio for maximal performance.
  • Full-featured set of tools covers all areas of asset development. Toolset includes World Editor, Terrain Editor, Game Object Editor, GUI Editor, Effects Editor, Physical Model Editor, Material Editor.
  • Support of all major IDE’s including Microsoft Visual Studio, SharpDevelop and MonoDevelop.
  • Advanced physics simulation includes support of two physical engines (NVIDIA PhysX and ODE).
  • Ability to create windowed and non-game applications. The SDK includes examples of WinForms and WPF applications.
  • Rendering components include most of modern advanced features such as 64-bit HDR Rendering, Parallel-Split Shadow Maps, advanced animation support, post effect framework, realistic water shading, and more. NeoAxis is also optimized for a wider range of video cards. In addition to the support of modern video cards, NeoAxis supports integrated cards and laptop video cards.
  • Ready to marketplace deployment. NeoAxis powered games are already being sold on Steam, Impulse, Mac App Store, GamersGate.

Not only NeoAxis technologies do contribute to rapid application deployment, NeoAxis Group has also created a detailed documentation rich on tutorials which will help the developer to start working with the toolset after a minimal training period. Multilingual wiki is always kept up-to date.

To even further speed up the development process NeoAxis Group has included a set of already accomplished various game types in the SDK (including First-person shooter, Third-Person Shooter, Real-time Strategy, Arcade). This enables the developer to avoid the process of creating project’s mechanics from the scratch, instead just modifying the existing game type according to developer’s requirements. Thus, you can concentrate on game design instead of having to write megabytes of code!

Though only being in development, NeoAxis Engine due to its innovations and convenience has already formed a large (and what is more important – active) community. There is a plenty of games and non-game projects developed and being developed using NeoAxis technologies. What is more, the community members are eager to provide add-ons that even further extend the potential of NeoAxis technologies (among the latest is the extension, integrating NeoAxis with Xbox Kinect).

On more advantage of NeoAxis Engine is the flexible licensing system. You can choose your license type depending on project’s budget and requirements. The NeoAxis has a non-commercial license which is completely free of charge but retains most functionality. Thus, you can start creating your project in NeoAxis Engine without paying a single cent! You will only have to upgrade your license upon your project’s development (and only in case of commercial use) by paying the price difference. NeoAxis cheapest commercial license costs the fantastic price of just 95$ though! There are also different license types for team and individual developers to encourage the latter. The licenses also include free-update period of up to 2 years (the subscription can later be continued) and no royalty.

Summing up, NeoAxis is not just an engine, but a unique complex consisting of the engine itself, the toolset, the project database and the community. The powers of this complex can be of use for both single developers and companies looking for convenient developing environment. The use of NeoAxis can save the developer an incredible amount of resources, thus providing a significant economic advantage over the competitors.

Read more about NeoAxis on www.neoaxis.com..

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TobiasNL
TobiasNL - - 14 comments

Looks great, I'll be trying this

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