One of the distinctive feature of this RTS, is that it doesn't have any "sides" in it. We don't make any sides\factions\races in common sense, we give an ability to create your own country, selecting its unit sets and selecting between myriads of units available. I hope you will find this feature cool, because where else in modern-warfare RTS you can play as Poland, Serbia or Japan?
More national-specific units will be released in the relevant episodes of the game (like Turkish units in the Turkish-themed episode). But you can help us facilitate it by joining the team, if you ask me.
The system plays this way: you select your country (if available) in the Army Manager, then you select the number allowed (like 12, but that's not decided yet) of units, upgrades and buildings. You can select only of units allowed, this means no Abrams if playing Poland, but PT-91, T-72 and Leopard 2. And yes, this system will be 100% balanced and fair :P Wanna know why? Keep following us.
Create your own faction? I like the sound of that. Gonna be interesting to see how it actually works out.
MY GOD THAT IS A GREAT IDEA!!!! LOVE IT!!!!!!!
i cant wait!
For a moment there, I thought it'd be possible to add any unit, regardless of it's origin, to your army. Eg. US aircraft, UK special forces, German tanks and Japanese gundams would be my choice.
Still an awesome idea, though.
From what I understand you can create a factice country and add any units you want.
Sounds a bit like the faction poll and decks system of Wargame: EE.
plz, don't compare RR to that game :P
Why not ? It's an excelent game despite some poor choice on the last update.
And it was more to illustrate my point than a flatout comparison.
because that game is RTT (real-time tactics), while we're "More than RTS" (check the slogan :P). Well, if honestly, when I first started this project I was thinking of making CnC Generals-style game, same cheesy, colorful but a tiny bit more realistic. Maybe in the next update I should tell the story how the project's concept changed over time, this gotta be interesting
B-But tactic covers a smaller operational scale than strategy !
What sorcery is that ?
And please, do.
This is innovative!
TRACKING!!!
Track.
How many countries do you intend to implement ?
Oh and some infantry are to be expected or ... not ?
I just saw the infantry models (your art designer must like Jin Roh btw) on your website. I guess half of my questions were answered then. ^^
Does the development team of this mod/indie game (I remember this being a CnC ZH mod)have a forum where I can formulate ideas that might be used for the dev team in this game, namely in coming up with units to build armies and what not?
A good question. I was thinking of opening a full-functional forum after we gain some momentum. As for now, I invite everybody to say their IMHOs here: Indiedb.com
btw, it never was a CnC ZH mod :P
If this is true, how will AI decide?