Post news Report RSS Midnight Assault - Dev Log November 2023

Quarterly update of Midnight Assault, showing off a few newly added in-game features, updated art, and progress of mapping, and the game overall.

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-Showing off "Enemy Health Meters"
-MG Truck's "stun frames"
-Flame thrower's flame heights are programmed vs several sprite heights
-Art cleanup (thanks to DoomJedi)
-Fine tuned 2 campaign maps
-Dog Tag missions 4, 5, and 6 in progress

Next:
- Finish Dog tag mission layouts
- Campaign levels - Finish adding finer details and play test them to complete them.

Additional:
- Let's Play videos
- Klooni
- Return to Castle Wolfenstein (PS2)
- Ideas for Wolfenstein 3D engine features.

MG truck ducking

Variable flame heights

Strategy in each level

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