Important events, flashback from the early times of the project and decisions.
Posted by TankinatorFR on Dec 7th, 2012
When this project had started, there is more than two years, it was conduced by a
complete team of 5 members where I was in charge of the scenario and the communication.
A couple of months later, I was the last active member of the team.
But this project was important for me and I have continued.
Month after month, I have learned 3D drawing, texturing, and also tried to learn coding.
Without success, for that last activity sadly...
Sometimes, I have received some help, from ApornasPlanet, flashknight33 and Taxikiller essentially,but also a few ones more occasionally.
Sadly, it wasn't enough.
After all this time spent trying to learn coding, I am still not able to code any functional unit or building.
Of course, I can still continue working on the environment, the models, the story... But for
witch reason ? What is the interest of creating models if they never work ?
Can you imagine how it feel ? When you've spend hours creating a model, the best you have ever done, and you finally discover that you can't make it work ? That you can only put it at the place of an existing unit ?
In many occasions, I have posted news about my need of someone to code my models. There was no
answers. Some people were telling me that they were able to correct a code if I wasn't able to get it working, but this is nearly all my code witch was bugged.
I wasn't looking for a correction... I was looking for an over-write.
Of course, I could still ask for it again... Post an other article asking for a coder interested in joining this project. But why ? Why should I think that this time it will be different ? Especially if I am myself not believing in this project anymore.
The main reason for me to continue whereas all those difficulties was my love for Generals.
It was my favorite game, and I was waiting for it's sequel.
Witch best way to wait than being working on a mod for Zero Hour ?
But there will not be any sequel, only a stupid F2P, and my interest for the game had disappeared.
Also, there is now one year, I have launched a game project with a couple of friends including one who know JAVA coding. On this project, that I will simply call LR for now, I have take the roles of scenario-writer and lead-designer, but, at the same time, I was still working on Tiberian Incursion, alone.
Tiberian Incursion is nearly at the same point since years and years. Graphics are getting better, starting to be acceptable, but only a few lines of code are bug-free enough to don't cause the game to crash each five minutes.
But the LR project... I am not alone. I don't have to deal with things that I don't understand... I have the opportunity to create a complete universe...
No engine limitations, we are building it.
No limits, except realism, imagination and players' opinions.
As you have probably all understood, I have decided the discontinuation of Tiberian Incursion's development.
This decision is irrevocable, this update was my last update...
Hell... How sad I can feel, saying this horrible thing.
But I don't forget Tiberian Incursion... I will never forget this project. I can't forget it...
If one day someone want to continue it, he just had to PM me... I keep the story, I keep the
factions balance texts... I will give them to him, with the authorization to change it as he want if only he keep the same objective as me : write a new end for the Tiberium's saga, an end based on early concepts from C&C games...
And also, as LR will be designed to be easy to mod, maybe, some day, in a couple of years, I
will restart Tiberian Incursion, but as a mod for my own game...
Thank you every-one, thank you for your help, for your comments, for your presence...
Thank you and sorry...
Sorry for all...
ex-C&C Generals:ZH moder