Incoming Source is back with another update. Not quite as big as last time, but I just had to announce the joining of a new member. Going by the name of BlindShooter, he has some serious talent. Already creating plenty of work for us, including our alien weapon designs as well as vehicle designs. Rest assured, he will be doing human concept art down the road as well.
We are starting off this update with the first 100% Official Ingame screenshot. There are some clinks with it, but have been fixed since (in an updated build of the game). - Enjoy:
Next includes the beginning of BlindShooter's work. It includes the conceptual art of the Dawn BattleCruiser (human warship) which won't be usable in multiplayer, because, well... our maps aren't THAT big. It is part of the planned singleplayer campaign though. It also unveils our tank. We are not using the modern conventional tank design, we are going for the futuristic walking tank named the Cobra. It is roughly 2.5-3x the height of the player and features a twin .20mm machine gun as well as a rocket pod. It won't make the first release, but it will be in one of our Feature Updates. (Incoming Source plans to work on the game long after release, adding maps, new weapons (for both teams), vehicles, as well as game modes). Enjoy!
Next, our amazing new Concept Artist, BlindShooter has finished off the Altair Weapon designs that are going into production now. He is kicking some serious ass and doing some major work, enjoy the following:
P.S- Tanoku is adding vehicles to the build.... images in the coming weeks.
Come visit the developers in #incoming-source on GameSurge.net
Thats some mighty find work you got there! The earth orbit ships render on the left reminds me of Halo 2 where MC jumps out of the ship to land on a ship :P. Nice work! ^_^ :D
-Brad
:O
Lovely shots.
Well I relly didnt know you ugys were going to have singleplayer. that's nice to hear.
Also, great ship. Very nicely done. I'd also love to see that mech come in. Amazing concept with that one.
good job to blindshooter and rest of team.
Sexy hud.
Am I the only one who noticed that while the player is holding an MP5, the HUD says it's an M4a1?
/me changes file...
Sorry!
I know how you were saying before how you obtained the rights to use some of Halo's models, like your version of the warthog, but with the ships that are basically the same as Halo 2, that just sets the line for me. I look to mods because I look for something new and never done before so why are you taking things out of the garbage, and recycling them.
Basically like Halo 2? The ships don't even look like Halo 2! Its only the scene that looks like Halo 2.
That HUD! Whoever worked on it took VGUI and ::Paint()ed a masterpeice onto it! If the rest of the work is that polished I am now REALLY looking forward to this.
Fantastic art you have, there. I'm watching this mod.
To the guy who said that the Halo ship looks alike. I don't know what your talking about. The halo ships are twice as wide.
Can you blame the team for a partailly physics oriented ship.
Blindshooters ships look very much like battlecruisers, like the ones at sea. Can you blame him for using that as a semi-source?
As i quote from PHL - "Sounds like your just ****** that you cant do that sort of thing"
HALO - IT SUCKS! Who the hell would base stuff of it? And why would i even work on something that's 'based' on such a **** game?
Your so-called Colt M4A1 assault rifle in the Feb 25, 2006 Official In-Game Media screen is actually an H&K MP5 submachine gun.