A snail's pace month, at the least. We'll be covering this soon, so stay tuned. Here's what got done this month:
-Slight effects fixes. The final of them all.
-Single typo corrected.
-Some material errors fixed with parts generating at specific level ranges.
-Fixed some offset issues with thrown shurikens.
-Work and toiling around with shurikens first person.
Hatchet Monthly Pre-Update May 2016
A snail's pace month, at the least. We'll be covering this soon, so stay tuned. Here's what got done this month: -Slight effects fixes. The final of them all. -Single typo corrected. -Some material errors fixed with parts generating at specific level ranges. -Fixed some offset issues with thrown shurikens. -Work and toiling around with shurikens first person.
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