Post news Report article RSS Feed Halloween Update

Sorry for the delay, I lost power due to the snow storm and finally got it back, so without further ado, here it is!

Posted by burtondrummerNY on Nov 3rd, 2011

User Posted Image

Hey fans!

Happy Halloween from the ZombieMod Team! We've been busy this October working on the mod, and can't wait to show off some of what we've been up to.

First, I'd like to introduce Auran to the team. He will be joining the ZombieMod team as text lead and also as a translator! His job will be to ensure the quality of our ingame text so that everyone can understand how the game works.

With that out of the way, let's get to the fun stuff. The last update had a sneak peek at the Zombie faction's doctrines, but in this update I want to explain to you exactly how they work. Let's look at "Survivability", a doctrine that totes more durable zombies and related abilities. Each zombie doctrine has two columns: a universal upgrade column and a 'special infected' column. For instance, with the survivability doctrine, you can call in a group of zombies that are resistant to flames and bullets. As you progress, you can purchase upgrades for this squad to make them more potent. Here is a concept picture of this squad:

User Posted Image

The universal column gives upgrades to all other zombie squads.

Next, I'd like to introduce a unique concept that I think will make ZombieMod stand out: Infection. That's right, infection. This October we have been discussing the possibility of an infection system, and there is a very good chance it will be in the final release of ZombieMod.

Here's how it will work. Whenever a zombie squad kills an enemy unit, there is a 50/50 chance that they will spread the virus. If the enemy unit is infected, after a certain time period they will turn into zombies, and will be under the control of the zombie player. This will provide free squads to the zombie player, which makes it important for the survivor player to keep their distance!

User Posted Image

Unfortunately it is not complete enough to show off this month, but I think the next feature will make up for it! Thanks to our SCAR coder, SirPsycho, certain ambient vehicles (cars, trucks, etc) can be crewed by survivor squads and used for transportation. It functions similarly to a Commonwealth slit trench, except it's transportation, not a structure! Once the survivors abandon the vehicle, it returns to being an ambient object.

User Posted Image

We hope you are as excited as we are for the mod, and we can't wait to show off some more.

Happy Halloween!

- The ZM Team

Post comment Comments
mgs2 Nov 3 2011 says:

Excited for the next release.

+8 votes     reply to comment
happy81 Nov 3 2011 says:

to bad ill never to get to play it.... :(

+2 votes     reply to comment
stukatankkiller Nov 4 2011 replied:


+5 votes     reply to comment
burtondrummerNY Author
burtondrummerNY Nov 4 2011 replied:

Why will you never get to play it?

+3 votes   reply to comment
I_am_a_Spoon Nov 6 2011 replied:

Terminal cynicism.

+4 votes     reply to comment
Xendrid Nov 4 2011 says:

Seriously cool stuff! Can't wait for future releases.

+2 votes     reply to comment
FullMetal358 Online
FullMetal358 Nov 4 2011 says:

This is one of the few reasons i still own company of heroes

+3 votes     reply to comment
Orange-Sama Nov 4 2011 says:

My life is almost complete!

+2 votes     reply to comment
Munchie009 Nov 4 2011 says:

Wow! I love the idea of transports! =D

+7 votes     reply to comment
Bakelit Nov 4 2011 says:

Awesome! Love the thing with the infection :D

+1 vote     reply to comment
GSmirlis Nov 4 2011 says:

When the other update is released this is not gonna stay only a mod. This is gonna become a game! :)
Great job! Keep up with it!

+3 votes     reply to comment
Wariscool Nov 4 2011 says:


+1 vote     reply to comment
weasle Nov 4 2011 says:

This is awesome.

+2 votes     reply to comment
chimpster Nov 4 2011 says:

OMG I neeeed to buy Opposing Fronts!!!

+1 vote     reply to comment
ImYourGeneral Nov 4 2011 replied:

this game is going to be amazing i can only think of what there will be hopefully you can call in air strikes and MGs and mortars

0 votes     reply to comment
TheUltimateSheepz Nov 5 2011 says:

Great stuff

+1 vote     reply to comment
The_Synthesizer Nov 8 2011 says:

can't wait

+1 vote     reply to comment
The_Synthesizer Nov 11 2011 says:

will it come out before christmas?

+1 vote     reply to comment
burtondrummerNY Author
burtondrummerNY Nov 12 2011 replied:


+1 vote   reply to comment
stukatankkiller Nov 22 2011 replied:

how about before new year's eve ? XD

+1 vote     reply to comment
fokkeschreder Nov 15 2011 says:


+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Post news
Report Abuse
Report article
Related Games
Related Groups
Black Sand Studio
Black Sand Studio Developer & Publisher with 23 members
ZombieMod Development Team
ZombieMod Development Team Developer & Publisher with 13 members