Report article RSS Feed Halloween Update

Sorry for the delay, I lost power due to the snow storm and finally got it back, so without further ado, here it is!

Posted by burtondrummerNY on Nov 3rd, 2011

User Posted Image

Hey fans!

Happy Halloween from the ZombieMod Team! We've been busy this October working on the mod, and can't wait to show off some of what we've been up to.

First, I'd like to introduce Auran to the team. He will be joining the ZombieMod team as text lead and also as a translator! His job will be to ensure the quality of our ingame text so that everyone can understand how the game works.

With that out of the way, let's get to the fun stuff. The last update had a sneak peek at the Zombie faction's doctrines, but in this update I want to explain to you exactly how they work. Let's look at "Survivability", a doctrine that totes more durable zombies and related abilities. Each zombie doctrine has two columns: a universal upgrade column and a 'special infected' column. For instance, with the survivability doctrine, you can call in a group of zombies that are resistant to flames and bullets. As you progress, you can purchase upgrades for this squad to make them more potent. Here is a concept picture of this squad:

User Posted Image

The universal column gives upgrades to all other zombie squads.

Next, I'd like to introduce a unique concept that I think will make ZombieMod stand out: Infection. That's right, infection. This October we have been discussing the possibility of an infection system, and there is a very good chance it will be in the final release of ZombieMod.

Here's how it will work. Whenever a zombie squad kills an enemy unit, there is a 50/50 chance that they will spread the virus. If the enemy unit is infected, after a certain time period they will turn into zombies, and will be under the control of the zombie player. This will provide free squads to the zombie player, which makes it important for the survivor player to keep their distance!

User Posted Image

Unfortunately it is not complete enough to show off this month, but I think the next feature will make up for it! Thanks to our SCAR coder, SirPsycho, certain ambient vehicles (cars, trucks, etc) can be crewed by survivor squads and used for transportation. It functions similarly to a Commonwealth slit trench, except it's transportation, not a structure! Once the survivors abandon the vehicle, it returns to being an ambient object.

User Posted Image

We hope you are as excited as we are for the mod, and we can't wait to show off some more.

Happy Halloween!

- The ZM Team

Post comment Comments
mgs2
mgs2 Nov 3 2011, 11:19pm says:

Excited for the next release.

+8 votes     reply to comment
happy81
happy81 Nov 3 2011, 11:36pm says:

to bad ill never to get to play it.... :(

+2 votes     reply to comment
stukatankkiller
stukatankkiller Nov 4 2011, 3:31am replied:

why

+5 votes     reply to comment
burtondrummerNY Author
burtondrummerNY Nov 4 2011, 4:23pm replied:

Why will you never get to play it?

+3 votes   reply to comment
I_am_a_Spoon
I_am_a_Spoon Nov 6 2011, 1:02am replied:

Terminal cynicism.

+4 votes     reply to comment
Xendrid
Xendrid Nov 4 2011, 12:28am says:

Seriously cool stuff! Can't wait for future releases.

+2 votes     reply to comment
FullMetal358
FullMetal358 Nov 4 2011, 12:52am says:

This is one of the few reasons i still own company of heroes

+3 votes     reply to comment
Orange-Sama
Orange-Sama Nov 4 2011, 1:02am says:

My life is almost complete!

+2 votes     reply to comment
Munchie009
Munchie009 Nov 4 2011, 1:05am says:

Wow! I love the idea of transports! =D

+7 votes     reply to comment
Bakelit
Bakelit Nov 4 2011, 5:57am says:

Awesome! Love the thing with the infection :D

+1 vote     reply to comment
GSmirlis
GSmirlis Nov 4 2011, 12:19pm says:

When the other update is released this is not gonna stay only a mod. This is gonna become a game! :)
Great job! Keep up with it!

+3 votes     reply to comment
Wariscool
Wariscool Nov 4 2011, 2:31pm says:

NICE!!

+1 vote     reply to comment
weasle
weasle Nov 4 2011, 4:51pm says:

This is awesome.

+2 votes     reply to comment
chimpster
chimpster Nov 4 2011, 6:21pm says:

OMG I neeeed to buy Opposing Fronts!!!

+1 vote     reply to comment
ImYourGeneral
ImYourGeneral Nov 4 2011, 7:48pm replied:

this game is going to be amazing i can only think of what there will be hopefully you can call in air strikes and MGs and mortars

0 votes     reply to comment
TheUltimateSheepz
TheUltimateSheepz Nov 5 2011, 7:57am says:

Great stuff

+1 vote     reply to comment
The_Synthesizer
The_Synthesizer Nov 8 2011, 1:38am says:

can't wait

+1 vote     reply to comment
The_Synthesizer
The_Synthesizer Nov 11 2011, 5:54pm says:

will it come out before christmas?

+1 vote     reply to comment
burtondrummerNY Author
burtondrummerNY Nov 12 2011, 7:21pm replied:

No

+1 vote   reply to comment
stukatankkiller
stukatankkiller Nov 22 2011, 8:18am replied:

how about before new year's eve ? XD

+1 vote     reply to comment
fokkeschreder
fokkeschreder Nov 15 2011, 1:01pm says:

KEEP IT UP!1

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

News
Browse
News
Report Abuse
Report article
Related Mods
ZombieMod (Company of Heroes: Opposing Fronts)
ZombieMod Company of Heroes: Opposing Fronts - Single & Multiplayer Real Time Strategy
Related Games
Company of Heroes: Opposing Fronts
Company of Heroes: Opposing Fronts Single & Multiplayer Real Time Strategy
Related Groups
Black Sand Studio
Black Sand Studio Developer & Publisher with 23 members
ZombieMod Development Team
ZombieMod Development Team Developer & Publisher with 13 members