The journey continues. Many improvements and bug fixes in Patch 2.2.
- Script sequences adjusted. Reduced the chance of getting stuck further
- More ammunition can now be found.
- Helmets of security personnel always provide 50 armor.
- Added the maintenance staff helmet, which gives 25 armor
- Placed another revolver- Extended the spawn time of the Alien Slaves in both tank fights
- Eliminated various minor errors
- Removed "Gordon Freeman" voice samples
- Overhauled the training map -> It's not training, but rather a challenge
I continue to read your feedback and try to implement what is feasible and sensible.
Thank you for playing.
You're fast.. Good call on adding armor. It makes sense that somebody trying to survive would pick up helmets laying around, not counting the HECU helmets. ^^
You mod has been truly a wonderful experience throughout. The classics had their charm and so does this remaster.