Report article RSS Feed Guns 'n Germans

Production has started to ramp back up here after the lull over Christmas. No sooner than we brought both Rick_D and Jenn0_Bing on we were struck with the dreaded curse of abandonment. Luckily it wasn’t their fault and before Rick got picked up by Crytek he managed to unwrap the MP40 properly. Jenn0 also managed to squeeze in work between his exams and so has finished the MG34 and the Shovel and has set his sights on reworking the Bren Mk2.

Posted by ginger_lord on Feb 17th, 2010

We’ve also got extra help from Deceiver in skinning the freshly unwrapped weapons and he cranked out the Enfield No4 and MP40 over the last two weekends.

Feb 2010 Media Feb 2010 Media

All that’s left in the weapon skinning frenzy are the Bren’s and some minor tweaks to the K98. We’ll show them when they’re done.

Feb 2010 Media Feb 2010 Media

 

Jed has also managed to get the kit loadouts done for the Wehrmacht infantry and so they are also finished now. Unfortunately due to time constraints we’ve had to ditch the support guys smock but expect it to turn up sooner or later. Spine soon finished up the textures for them as well.

Feb 2010 Media Feb 2010 Media
Feb 2010 Media

We also have brought on a bunch more testers to help smooth out the levels and test for large scale gameplay. Luckily through meticulous planning the levels all play well with any number of people between 4v4 and 12v12. Whilst a lot of the levels will easily swallow up 32 players (Gold could probably take double that), some like Archery won’t manage as well, so on release day there will be plenty of choice in terms of map size/player count.

To finish off this update I’ve put together a little video with some footage from Radar. It mainly shows the SMG’s in action and you’ll be able to see how well they work at close range (like they should) and how range affects their damage. More videos will showcase other weapons to reflect their roles, just because there are 2 LMG’s doesn’t mean they are clones! Defending as Germans requires different tactics to defending as the Commonwealth due to the variance in weapons.


More next month!

Post comment Comments
Spenzerr
Spenzerr Feb 17 2010, 10:00pm says:

awesome stuff guys can't wait for release day!

+5 votes     reply to comment
Tharapita
Tharapita Feb 17 2010, 10:06pm says:

Hope this will have a nice community when it's out, looks like a fun mod.

+4 votes     reply to comment
PrenPringle
PrenPringle Feb 17 2010, 10:16pm buried:

(buried)

Isnt There A Game Just Like this oh Yea DAY OF DEFEAT SOURCE but any ways still looks good

-8 votes     reply to comment
SteveUK
SteveUK Feb 17 2010, 10:36pm replied:

No, just no. Since when has been a specific video game been synonymous with a specific war?

+4 votes     reply to comment
Bluehawk
Bluehawk Feb 18 2010, 1:06am replied:

Since convenience superseded thought.

+2 votes     reply to comment
Swaggletooth
Swaggletooth Feb 18 2010, 5:43am replied:

The difference is that this should actually be good.
DOD Source is like a broken version of TF2, whereas this actually seems somewhat realistic in its design.

+1 vote     reply to comment
Spenzerr
Spenzerr Feb 19 2010, 9:52pm replied:

even if it was like DOD source, it be free. so you fail either way.

+1 vote     reply to comment
Jonu
Jonu Feb 18 2010, 1:47am says:

I love the ambient war sounds. Good work men!

+1 vote     reply to comment
medve
medve Feb 18 2010, 2:14am says:

that running weapon bob animation is too slow and unrealistic, and the weapon should have more bobbing when shooting. and dont try to make a 32player based big map if u dont solve the ****** up source net code.

+1 vote     reply to comment
Minuit
Minuit Feb 18 2010, 11:47am replied:

Lol.

+1 vote     reply to comment
Guessmyname
Guessmyname Feb 19 2010, 7:06am replied:

He's got a point. Look how many hoops the Empires mod had to jump through to make the netcode lag-less enough for the large servers the mod was designed around.

+1 vote     reply to comment
SpeedyDVV
SpeedyDVV Feb 18 2010, 7:20am says:

Finish this.

I wont forgive you if you abandon this. :(

+1 vote     reply to comment
RogerRamjet
RogerRamjet Feb 18 2010, 8:57am says:

Excellent work.. the Germans will look great once they have their normal maps done... also love the plastic walnut look on the MP40, as I have never seen anyone actually add it to the weapon, even though it is accurate for the period. Looking forward to the release...

+1 vote     reply to comment
Malpiszon94
Malpiszon94 Feb 18 2010, 9:18am says:

POLISH???? yes! xDD
im from poland ^^
i cant wait for relese!!!
but pleas make this mod very realistic

+3 votes     reply to comment
GossamerSolid
GossamerSolid Feb 18 2010, 11:35am says:

wow guys, this looks REALLY AWESOME!

I can't wait for a beta release... hopefully this can replace my old DOD love.

+1 vote     reply to comment
Dec1234
Dec1234 Feb 19 2010, 1:36am says:

I can see this being one of the few war games I actually enjoy, looks as fun as BF1942!

Awesome work and it looks like it is coming along very well.

Can't wait to see the end result, keep modding guys!

+1 vote     reply to comment
freredarme
freredarme Feb 19 2010, 4:22am says:

Nice weapons, i can't wait to see new screenshots !

+1 vote     reply to comment
ciastoludek
ciastoludek Feb 19 2010, 6:38am says:

Gameplay reminds me of Insurgency and that means it's gonna be AWESOME!!

And the fact that you can be a Polish soldier makes it even more awesome.

+1 vote     reply to comment
ciastoludek
ciastoludek Feb 19 2010, 2:11pm says:

You should replace the pain sounds with your own. HL2 ones are boring...

+1 vote     reply to comment
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